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25 Commits

Author SHA1 Message Date
1e09712cc2 fix mlfqs tests, complete BSD scheduling 2024-10-17 02:38:57 +01:00
c767cfe159 Ignore thread_set_priority when BSD enabled 2024-10-16 22:58:03 +01:00
eacd93b32d Optimise load_avg and recent_cpu updates
- only run when BSD scheduler is enabled
2024-10-16 22:56:47 +01:00
de8f303fa2 Implement BSD calculations
- load_avg, recent_cpu, priority calculations
- reduce frac bits to 14
2024-10-16 22:50:46 +01:00
5967257bb0 Fix fixed-point returns 2024-10-16 19:48:08 +01:00
EDiasAlberto
4a5de13d1e implement recent_cpu calculations on every second 2024-10-16 18:45:28 +01:00
EDiasAlberto
7a1aa21e1e implement logic to increment recent_cpu on every timer_interrupt () call 2024-10-16 18:34:56 +01:00
EDiasAlberto
0db3551a9a implement behaviour for thread recent_cpu to be defined based on parent recent_cpu, 0 for initial thread 2024-10-16 18:27:21 +01:00
Dias Alberto, Ethan
96fa718be1 Merge branch 'BSD-merged' into 'ethan-BSD'
Bring personal branch up to date

See merge request lab2425_autumn/pintos_22!5
2024-10-16 17:03:17 +00:00
Dias Alberto, Ethan
51d208f3ef Merge branch 'gleb/BSD' into 'BSD-merged'
Merge rewritten inline funcs into main BSD repo

See merge request lab2425_autumn/pintos_22!4
2024-10-16 17:02:13 +00:00
63742c5717 implement thread_get_nice & thread_get_recent_cpu 2024-10-15 19:56:46 +01:00
27d564ab49 inline funcs instead of macros for fixed-point 2024-10-15 19:45:11 +01:00
EDiasAlberto
efed660968 implement thread_set_nice and make skeleton for calculate_priority 2024-10-15 19:25:02 +01:00
EDiasAlberto
ab66551c06 implement thread_get_nice 2024-10-15 19:21:15 +01:00
EDiasAlberto
3e379acd5e modify gitignore to ignore vscode files 2024-10-15 17:27:16 +01:00
EDiasAlberto
2834af032d fix bracketing issue in ROUNDING_FP_TO_INT 2024-10-15 17:23:03 +01:00
EDiasAlberto
df89bda71e modify thread struct to track thread niceness and recent_cpu time 2024-10-15 17:09:06 +01:00
EDiasAlberto
5178b72370 comment fixed point arithmetic header 2024-10-15 15:34:06 +01:00
EDiasAlberto
724b6065f7 implement macros for fp multiplication and division 2024-10-15 15:24:34 +01:00
EDiasAlberto
1f1ffe4470 add brackets to fixed-point conversion_const calculation for clarity 2024-10-15 15:15:16 +01:00
EDiasAlberto
42b0ff9d17 define basic fixed-point arithmetic operations 2024-10-15 15:13:40 +01:00
EDiasAlberto
4e271ea5ab rewrite fixed-point.h to not have magic numbers 2024-10-15 15:04:26 +01:00
EDiasAlberto
4f6849c4a4 fix gitignore formatting 2024-10-15 14:59:57 +01:00
EDiasAlberto
1eb9abfdcd update gitignore to remove CLion files 2024-10-15 14:58:35 +01:00
EDiasAlberto
1042295e5f define fixed point arithmetic constants 2024-10-15 14:57:37 +01:00
8 changed files with 87 additions and 425 deletions

7
.gitignore vendored
View File

@@ -4,13 +4,6 @@
#ignore pdf files (just keep source files)
*.pdf
#ignore Mac OS generated files
.DS_Store
#ignore code editor generated directories
.idea
.vscode
#ignore junk files from latex output
*.out
*.log

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@@ -1,44 +0,0 @@
stages:
- test
.pintos_tests:
stage: test
image: gitlab.doc.ic.ac.uk:4567/lab2425_autumn/pintos_22/pintos-testing:latest
artifacts:
when: always
paths:
- src/$DIR/build/tests/$DIR/
before_script:
- cd src/utils
- make
- export PATH=$PWD:$PATH
- cd ../..
script:
- cd src/$DIR
- make check | tee build.log
- grep -q "FAIL tests/$DIR" build.log && exit 1 || exit 0
test_devices:
extends: .pintos_tests
variables:
DIR: devices
test_filesys:
extends: .pintos_tests
variables:
DIR: filesys
test_threads:
extends: .pintos_tests
variables:
DIR: threads
test_userprog:
extends: .pintos_tests
variables:
DIR: userprog
test_vm:
extends: .pintos_tests
variables:
DIR: vm

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@@ -1,3 +0,0 @@
FROM debian:12-slim
RUN apt update && apt install gcc perl make qemu-system-i386 gdb -y

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@@ -119,6 +119,9 @@ timer_sleep (int64_t ticks)
NULL);
intr_set_level (old_level);
sema_down (&st.semaphore);
old_level = intr_disable ();
list_remove (&st.elem);
intr_set_level (old_level);
}
/* Sleeps for approximately MS milliseconds. Interrupts must be
@@ -201,10 +204,7 @@ timer_interrupt (struct intr_frame *args UNUSED)
{
struct asleep_thread *st = list_entry (e, struct asleep_thread, elem);
if (ticks >= st->end_at)
{
list_remove (&st->elem);
sema_up (&st->semaphore);
}
sema_up (&st->semaphore);
else
break;
}

View File

@@ -3,40 +3,37 @@
#define FIXED_POINT_H
typedef struct
{
int32_t raw;
} fp32_t;
{
int32_t raw;
} fp32_t;
/* Fixed Point Arithmetic bit count constants */
#define NUM_FRAC_BITS 14
#define NUM_INT_BITS (31 - NUM_FRAC_BITS)
#define CONVERSION_FACTOR (1 << NUM_FRAC_BITS) /* f = 2^q, (2^14) */
#define CONVERSION_CONST (1 << NUM_FRAC_BITS) /* f = 2^q, (2^20) */
/* Fixed Point Arithmetic conversion operations */
/* Converts an integer n to a fixed point number */
inline fp32_t
fp_from_int (int32_t n)
int_to_fp (int32_t n)
{
return (fp32_t){ n * CONVERSION_FACTOR };
return (fp32_t){ n * CONVERSION_CONST };
}
/* Handles conversion of fixed point to integer,
with truncation */
/* Handles conversion of fixed point to integer. First version truncates, second one rounds */
inline int32_t
fp_floor (fp32_t x)
{
return x.raw / CONVERSION_FACTOR;
return x.raw / CONVERSION_CONST;
}
/* Handles conversion of fixed point to integer,
with rounding */
inline int32_t
fp_round (fp32_t x)
{
if (x.raw >= 0)
return (x.raw + CONVERSION_FACTOR / 2) / CONVERSION_FACTOR;
return (x.raw + CONVERSION_CONST / 2) / CONVERSION_CONST;
else
return (x.raw - CONVERSION_FACTOR / 2) / CONVERSION_FACTOR;
return (x.raw - CONVERSION_CONST / 2) / CONVERSION_CONST;
}
/* Add two fixed points */
@@ -53,20 +50,32 @@ fp_sub (fp32_t x, fp32_t y)
return (fp32_t){ x.raw - y.raw };
}
/* Add fixed point to integer */
inline fp32_t
fp_add_int (fp32_t x, int32_t n)
{
return (fp32_t){ x.raw + n * CONVERSION_CONST };
}
/* Subtract integer from fixed point */
inline fp32_t
fp_sub_int (fp32_t x, int32_t n)
{
return (fp32_t){ x.raw - n * CONVERSION_CONST };
}
/* Multiple two fixed points */
inline fp32_t
fp_mul (fp32_t x, fp32_t y)
{
return (fp32_t){ ((int64_t)x.raw) * y.raw / CONVERSION_FACTOR };
return (fp32_t){ ((int64_t)x.raw) * y.raw / CONVERSION_CONST };
}
/* Divide two fixed points */
inline fp32_t
fp_div (fp32_t x, fp32_t y)
{
return (fp32_t){ ((int64_t)x.raw) * CONVERSION_FACTOR / y.raw };
return (fp32_t){ ((int64_t)x.raw) * CONVERSION_CONST / y.raw };
}
/* Multiply fixed point and integer */
@@ -83,18 +92,4 @@ fp_div_int (fp32_t x, int32_t n)
return (fp32_t){ x.raw / n };
}
/* Add fixed point to integer */
inline fp32_t
fp_add_int (fp32_t x, int32_t n)
{
return (fp32_t){ x.raw + n * CONVERSION_FACTOR };
}
/* Subtract integer from fixed point */
inline fp32_t
fp_sub_int (fp32_t x, int32_t n)
{
return (fp32_t){ x.raw - n * CONVERSION_FACTOR };
}
#endif //FIXED_POINT_H

View File

@@ -32,10 +32,6 @@
#include "threads/interrupt.h"
#include "threads/thread.h"
static bool
priority_less (const struct list_elem *a_, const struct list_elem *b_,
void *aux UNUSED);
/* Initializes semaphore SEMA to VALUE. A semaphore is a
nonnegative integer along with two atomic operators for
manipulating it:
@@ -110,31 +106,18 @@ sema_try_down (struct semaphore *sema)
This function may be called from an interrupt handler. */
void
sema_up (struct semaphore *sema)
sema_up (struct semaphore *sema)
{
enum intr_level old_level;
ASSERT (sema != NULL);
old_level = intr_disable ();
if (!list_empty (&sema->waiters))
{
/* Enforces wake-up of the highest priority thread waiting for the
semaphore. */
struct list_elem *e = list_max (&sema->waiters, priority_less, NULL);
list_remove (e);
thread_unblock (list_entry (e, struct thread, elem));
}
if (!list_empty (&sema->waiters))
thread_unblock (list_entry (list_pop_front (&sema->waiters),
struct thread, elem));
sema->value++;
intr_set_level (old_level);
/* Yields the CPU in case the thread that has been woken up has a higher
priority that the current running thread, including the case when called
within an interrupt handler. */
if (intr_context ())
intr_yield_on_return ();
else
thread_yield ();
}
static void sema_test_helper (void *sema_);
@@ -198,47 +181,6 @@ lock_init (struct lock *lock)
sema_init (&lock->semaphore, 1);
}
/* Current thread donates its priority to donee, iteratively
propagating the donation in the case of chains in the wait-for graph.
Also keeps track of the donation by updating the donors list. Expects
interrupts to be disabled. */
static void
donate_priority (struct thread *donee) {
ASSERT (intr_get_level () == INTR_OFF);
struct thread *donor = thread_current ();
list_push_back (&donee->donors_list, &donor->donor_elem);
while (donee != NULL)
{
/* Stop propagation of donation once a donee is reached that has
a higher effective priority (as its donees can't have less
priority than that being donated). */
if (donor->priority <= donee->priority)
break;
/* Also stop propagation of donation once a donee is reached with
no donees of its own (sink node in WFG). */
if (donee->waiting_lock == NULL)
{
/* Only the sink node of the WFG isn't waiting for a lock and
could be on the ready list. Thus, as its priority changed,
it must be reinserted into the list. */
enum intr_level old_level = intr_disable ();
donee->priority = donor->priority;
ready_list_reinsert (donee);
intr_set_level (old_level);
donee = NULL;
}
else
{
donee->priority = donor->priority;
donee = donee->waiting_lock->holder;
}
}
}
/* Acquires LOCK, sleeping until it becomes available if
necessary. The lock must not already be held by the current
thread.
@@ -254,19 +196,8 @@ lock_acquire (struct lock *lock)
ASSERT (!intr_context ());
ASSERT (!lock_held_by_current_thread (lock));
struct thread *t = thread_current ();
enum intr_level old_level = intr_disable ();
if (lock->holder != NULL)
{
t->waiting_lock = lock;
donate_priority (lock->holder);
}
intr_set_level (old_level);
sema_down (&lock->semaphore);
lock->holder = thread_current ();
t->waiting_lock = NULL;
}
/* Tries to acquires LOCK and returns true if successful or false
@@ -300,51 +231,6 @@ lock_release (struct lock *lock)
ASSERT (lock != NULL);
ASSERT (lock_held_by_current_thread (lock));
struct thread *current_thread = thread_current ();
struct thread *max_donor = NULL;
struct list orphan_list;
list_init (&orphan_list);
enum intr_level old_level = intr_disable ();
/* Loop through current thread's donors, removing the ones waiting for the
lock being released and keeping track of them (within orphan_list).
Also identifies the highest priority donor thread among them. */
struct list_elem *tail = list_tail (&current_thread->donors_list);
struct list_elem *e = list_begin (&current_thread->donors_list);
while (e != tail)
{
struct thread *donor = list_entry (e, struct thread, donor_elem);
struct list_elem *next = list_next (e);
/* Excludes donors that aren't waiting for the lock being released,
and tracks the rest. */
if (donor->waiting_lock == lock)
{
list_remove (e);
list_push_back (&orphan_list, e);
/* Identify highest priority donor. */
if (max_donor == NULL || donor->priority > max_donor->priority)
max_donor = donor;
}
e = next;
}
/* If there exists a maximum donor thread waiting for this lock to be
released, transfer the remaining orphaned donors to its donor list. */
if (max_donor != NULL)
{
while (!list_empty (&orphan_list))
list_push_back (&max_donor->donors_list, list_pop_front (&orphan_list));
}
intr_set_level (old_level);
/* Removal of donors to this thread may change its effective priority,
so recalculate. */
thread_recalculate_priority ();
lock->holder = NULL;
sema_up (&lock->semaphore);
thread_yield ();
@@ -368,49 +254,6 @@ struct semaphore_elem
struct semaphore semaphore; /* This semaphore. */
};
/* Function that compares the two threads associated with the provided
pointers to their 'elem' member. Returns true if the thread associated
with a_ has a lower priority than that of b_. */
static bool
priority_less (const struct list_elem *a_, const struct list_elem *b_,
void *aux UNUSED)
{
struct thread *a = list_entry (a_, struct thread, elem);
struct thread *b = list_entry (b_, struct thread, elem);
return a->priority < b->priority;
}
/* Function that compares the two *semaphores* associated with the provided
list_elem structures. [i.e., takes list_elem of semaphore_elem, and]
Returns true if the thread associated with the semaphore associated with a_
has a higher priority than that of b_.
If aux is provided, then it is a pointer to an integer representing the
priority of the first semaphore. This is useful when the thread has not been
sema'd down yet. */
static bool
sema_priority_more(const struct list_elem *a, const struct list_elem *b,
void *inserting_telem)
{
struct list_elem *te_a, *te_b;
te_b = list_front (
&list_entry (b, struct semaphore_elem, elem)->semaphore.waiters);
if (inserting_telem == NULL)
{
te_a = list_front (
&list_entry (a, struct semaphore_elem, elem)->semaphore.waiters);
}
else
{
te_a = inserting_telem;
}
return priority_more (te_a, te_b, NULL);
}
/* Initializes condition variable COND. A condition variable
allows one piece of code to signal a condition and cooperating
code to receive the signal and act upon it. */
@@ -474,14 +317,9 @@ cond_signal (struct condition *cond, struct lock *lock UNUSED)
ASSERT (!intr_context ());
ASSERT (lock_held_by_current_thread (lock));
if (!list_empty (&cond->waiters))
{
/* Enforce wake-up of highest priority thread within the singleton
semaphores waiting for condvar. */
struct list_elem *e = list_min (&cond->waiters, sema_priority_more, NULL);
list_remove (e);
sema_up (&list_entry (e, struct semaphore_elem, elem)->semaphore);
}
if (!list_empty (&cond->waiters))
sema_up (&list_entry (list_pop_front (&cond->waiters),
struct semaphore_elem, elem)->semaphore);
}
/* Wakes up all threads, if any, waiting on COND (protected by

View File

@@ -55,7 +55,6 @@ static fp32_t load_avg = { 0 }; /* System load average. */
/* Scheduling. */
#define TIME_SLICE 4 /* # of timer ticks to give each thread. */
#define PRI_UPDATE_FREQ 4 /* # of timer ticks to update priorities. */
static unsigned thread_ticks; /* # of timer ticks since last yield. */
/* If false (default), use round-robin scheduler.
@@ -73,13 +72,12 @@ static void init_thread (struct thread *, const char *name, int nice,
static bool is_thread (struct thread *) UNUSED;
static void *alloc_frame (struct thread *, size_t size);
static int calculate_bsd_priority (fp32_t recent_cpu, int nice);
static void update_recent_cpu (struct thread *t, void *aux UNUSED);
static void recalculate_priority (struct thread *t);
static void thread_update_recent_cpu (struct thread *t, void *aux UNUSED);
static bool thread_priority_less (const struct list_elem *a,
const struct list_elem *b, void *aux UNUSED);
static void schedule (void);
void thread_schedule_tail (struct thread *prev);
static tid_t allocate_tid (void);
static bool donor_priority_less (const struct list_elem *a_,
const struct list_elem *b_, void *aux UNUSED);
/* Initializes the threading system by transforming the code
that's currently running into a thread. This can't work in
@@ -159,31 +157,24 @@ thread_tick (void)
/* Update system load_avg and all threads recent_cpu every second. */
int64_t ticks = timer_ticks ();
if (thread_mlfqs)
if (thread_mlfqs && (ticks % TIMER_FREQ == 0))
{
size_t ready = threads_ready ();
if (t != idle_thread)
t->recent_cpu = fp_add_int (t->recent_cpu, 1);
ready++;
fp32_t old_coeff = fp_mul (fp_div_int (int_to_fp (59), 60), load_avg);
fp32_t new_coeff = fp_div_int (int_to_fp (ready), 60);
load_avg = fp_add (old_coeff, new_coeff);
if (ticks % TIMER_FREQ == 0)
{
size_t ready = threads_ready ();
if (t != idle_thread)
ready++;
fp32_t old_coeff = fp_div_int (fp_mul_int (load_avg, 59), 60);
fp32_t new_coeff = fp_div_int (fp_from_int (ready), 60);
load_avg = fp_add (old_coeff, new_coeff);
thread_foreach (thread_update_recent_cpu, NULL);
}
thread_foreach (update_recent_cpu, NULL);
/* Priorities have been updated, need to re-sort. */
list_sort (&ready_list, priority_more, NULL);
}
/* Recent cpu was updated, update priority. */
if (t != idle_thread && ticks % PRI_UPDATE_FREQ == 0)
{
t->base_priority = calculate_bsd_priority (t->recent_cpu, t->nice);
recalculate_priority (t);
}
/* Update current thread's recent_cpu. */
if (thread_mlfqs && (t != idle_thread))
{
t->recent_cpu = fp_add_int (t->recent_cpu, 1);
if (ticks % 4 == 0) // recent_cpu was updated, update priority.
t->priority = calculate_bsd_priority (t->recent_cpu, t->nice);
}
/* Enforce preemption. */
@@ -233,8 +224,8 @@ thread_create (const char *name, int priority,
return TID_ERROR;
/* Initialize thread. */
struct thread *parent_thread = thread_current ();
init_thread (t, name, parent_thread->nice, priority, parent_thread->recent_cpu);
struct thread *pt = thread_current ();
init_thread (t, name, pt->nice, priority, pt->recent_cpu);
tid = t->tid = allocate_tid ();
/* Prepare thread for first run by initializing its stack.
@@ -262,11 +253,6 @@ thread_create (const char *name, int priority,
/* Add to run queue. */
thread_unblock (t);
/* Yield if the newly created thread has higher priority than the current
thread. */
if (t->priority > thread_get_priority ())
thread_yield ();
return tid;
}
@@ -303,10 +289,10 @@ thread_unblock (struct thread *t)
old_level = intr_disable ();
ASSERT (t->status == THREAD_BLOCKED);
/* Insert the thread back into the ready list in priority order. */
list_insert_ordered (&ready_list, &t->elem, priority_more, NULL);
if (thread_mlfqs)
list_insert_ordered (&ready_list, &t->elem, thread_priority_less, NULL);
else
list_push_back (&ready_list, &t->elem);
t->status = THREAD_READY;
intr_set_level (old_level);
}
@@ -376,13 +362,14 @@ thread_yield (void)
ASSERT (!intr_context ());
old_level = intr_disable ();
if (cur != idle_thread)
{
/* Insert the thread back into the ready list in priority order. */
list_insert_ordered (&ready_list, &cur->elem, priority_more, NULL);
if (thread_mlfqs)
list_insert_ordered (&ready_list, &cur->elem, thread_priority_less,
NULL);
else
list_push_back (&ready_list, &cur->elem);
}
cur->status = THREAD_READY;
schedule ();
intr_set_level (old_level);
@@ -405,68 +392,25 @@ thread_foreach (thread_action_func *func, void *aux)
}
}
/* Function that compares the two threads associated with the provided
pointers to their 'elem' member. Returns true if the thread associated
with a_ has a higher priority than that of b_. */
bool
priority_more (const struct list_elem *a_, const struct list_elem *b_,
void *aux UNUSED)
{
struct thread *a = list_entry (a_, struct thread, elem);
struct thread *b = list_entry (b_, struct thread, elem);
return a->priority > b->priority;
}
/* Function that compares the two threads associated with the provided
pointers to their 'donor_elem' member. Returns true if the thread associated
with a_ has a lower priority than that of b_. */
static bool
donor_priority_less (const struct list_elem *a_, const struct list_elem *b_,
void *aux UNUSED)
{
struct thread *a = list_entry (a_, struct thread, donor_elem);
struct thread *b = list_entry (b_, struct thread, donor_elem);
return a->priority < b->priority;
}
/* Sets the current thread's base priority to new_base_priority.
Updates the current thread's effective priority if necessary. */
/* Sets the current thread's priority to NEW_PRIORITY. */
void
thread_set_priority (int new_base_priority)
thread_set_priority (int new_priority)
{
if (thread_mlfqs)
return;
ASSERT (new_base_priority >= PRI_MIN);
ASSERT (new_base_priority <= PRI_MAX);
struct thread *t = thread_current ();
/* If the base priority is unchanged, do nothing. */
if (new_base_priority == t->base_priority)
return;
t->base_priority = new_base_priority;
recalculate_priority (t);
thread_yield ();
thread_current ()->priority = new_priority;
}
/* Returns the current thread's effective priority. */
/* Returns the current thread's priority. */
int
thread_get_priority (void)
{
return thread_current ()->priority;
}
/* Updates recent_cpu for a thread. */
static void
update_recent_cpu (struct thread *t, void *aux UNUSED)
thread_update_recent_cpu (struct thread *t, void *aux UNUSED)
{
fp32_t curr_recent_cpu = t->recent_cpu;
fp32_t dbl_load_avg = fp_mul_int (load_avg, 2);
@@ -475,38 +419,7 @@ update_recent_cpu (struct thread *t, void *aux UNUSED)
t->recent_cpu
= fp_add_int (fp_mul (recent_cpu_coeff, curr_recent_cpu), t->nice);
// recent_cpu was updated, update priority.
t->base_priority = calculate_bsd_priority (t->recent_cpu, t->nice);
recalculate_priority (t);
}
/* Recalculates the effective priority of the current thread. */
void
thread_recalculate_priority (void)
{
struct thread *t = thread_current ();
recalculate_priority (t);
}
static void
recalculate_priority (struct thread *t)
{
enum intr_level old_level = intr_disable ();
t->priority = t->base_priority;
/* If there are no donors to the current thread, then the effective
priority is just the base priority. */
if (!list_empty (&t->donors_list))
{
int max_donated_priority =
list_entry (list_max (&t->donors_list, donor_priority_less, NULL),
struct thread, donor_elem)->priority;
/* The effective priority is the max donated priority if this is
higher than the base priority. */
if (max_donated_priority > t->priority)
t->priority = max_donated_priority;
}
intr_set_level (old_level);
t->priority = calculate_bsd_priority (t->recent_cpu, t->nice);
}
/* Sets the current thread's nice value to NICE. */
@@ -517,11 +430,10 @@ thread_set_nice (int nice)
struct thread *t = thread_current ();
t->nice = nice;
t->base_priority = calculate_bsd_priority (t->recent_cpu, t->nice);
recalculate_priority (t);
int priority = calculate_bsd_priority (t->recent_cpu, t->nice);
struct thread *next_t
= list_entry (list_begin (&ready_list), struct thread, elem);
if (t->priority < next_t->priority)
if (priority < next_t->priority)
thread_yield ();
}
@@ -546,22 +458,6 @@ thread_get_recent_cpu (void)
return fp_round (fp_mul_int (thread_current ()->recent_cpu, 100));
}
/* Reinsert thread t into the ready list at its correct position
in descending order of priority. Used when this thread's priority
may have changed. Must be called with interrupts disabled. */
void
ready_list_reinsert (struct thread *t)
{
ASSERT (intr_get_level () == INTR_OFF);
/* If the thread isn't ready to run, do nothing. */
if (t->status != THREAD_READY)
return;
list_remove (&t->elem);
list_insert_ordered (&ready_list, &t->elem, priority_more, NULL);
}
/* Idle thread. Executes when no other thread is ready to run.
The idle thread is initially put on the ready list by
@@ -648,16 +544,11 @@ init_thread (struct thread *t, const char *name, int nice, int priority,
t->status = THREAD_BLOCKED;
strlcpy (t->name, name, sizeof t->name);
t->stack = (uint8_t *) t + PGSIZE;
t->magic = THREAD_MAGIC;
t->base_priority
t->priority
= thread_mlfqs ? calculate_bsd_priority (recent_cpu, nice) : priority;
list_init (&t->donors_list);
t->waiting_lock = NULL;
t->nice = nice;
t->recent_cpu = recent_cpu;
t->priority = t->base_priority;
t->magic = THREAD_MAGIC;
old_level = intr_disable ();
list_push_back (&all_list, &t->allelem);
@@ -741,9 +632,6 @@ thread_schedule_tail (struct thread *prev)
static int
calculate_bsd_priority (fp32_t recent_cpu, int nice)
{
ASSERT (thread_mlfqs);
int priority = PRI_MAX - (fp_round (recent_cpu) / 4) - (nice * 2);
if (priority < PRI_MIN)
return PRI_MIN;
@@ -752,8 +640,18 @@ calculate_bsd_priority (fp32_t recent_cpu, int nice)
return priority;
}
/* Schedules a new process. At entry, interrupts must be off and
the running process's state must have been changed from
/* Returns true if thread a's priority is strictly greater than
thread b's priority. */
static bool
thread_priority_less (const struct list_elem *a, const struct list_elem *b,
void *aux UNUSED)
{
struct thread *ta = list_entry (a, struct thread, elem);
struct thread *tb = list_entry (b, struct thread, elem);
return ta->priority > tb->priority;
}
/* ss's state must have been changed from
running to some other state. This function finds another
thread to run and switches to it.

View File

@@ -95,23 +95,13 @@ struct thread
int priority; /* Priority. */
struct list_elem allelem; /* List element for all threads list. */
/* Donation Related */
int base_priority; /* Base priority of the thread. */
struct list donors_list; /* List of threads that have donated
to this thread. */
struct lock *waiting_lock; /* The lock that the current thread is
waiting for. */
struct list_elem donor_elem; /* List element so that thread can be
enlisted in other donors list. */
/* Shared between thread.c and synch.c. */
struct list_elem elem; /* List element. */
/* MLFQS items */
int nice; /* Nice value for this thread */
fp32_t recent_cpu; /* Amount of time this process received */
/* Shared between thread.c and synch.c. */
struct list_elem elem; /* List element. */
#ifdef USERPROG
/* Owned by userprog/process.c. */
uint32_t *pagedir; /* Page directory. */
@@ -150,17 +140,12 @@ void thread_yield (void);
typedef void thread_action_func (struct thread *t, void *aux);
void thread_foreach (thread_action_func *, void *);
bool priority_more (const struct list_elem *a_, const struct list_elem *b_,
void *aux UNUSED);
int thread_get_priority (void);
void thread_set_priority (int);
void thread_recalculate_priority (void);
int thread_get_nice (void);
void thread_set_nice (int);
int thread_get_recent_cpu (void);
int thread_get_load_avg (void);
void ready_list_reinsert (struct thread *t);
#endif /* threads/thread.h */