Merge branch 'master' into 'BSD-merged', fixing merge conflicts
# Conflicts: # src/threads/thread.c
This commit is contained in:
7
.gitignore
vendored
7
.gitignore
vendored
@@ -4,6 +4,13 @@
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#ignore pdf files (just keep source files)
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*.pdf
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#ignore Mac OS generated files
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.DS_Store
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#ignore code editor generated directories
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.idea
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.vscode
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#ignore junk files from latex output
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*.out
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*.log
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@@ -106,18 +106,31 @@ sema_try_down (struct semaphore *sema)
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This function may be called from an interrupt handler. */
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void
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sema_up (struct semaphore *sema)
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sema_up (struct semaphore *sema)
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{
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enum intr_level old_level;
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ASSERT (sema != NULL);
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old_level = intr_disable ();
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if (!list_empty (&sema->waiters))
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thread_unblock (list_entry (list_pop_front (&sema->waiters),
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struct thread, elem));
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if (!list_empty (&sema->waiters))
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{
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/* Enforces wake-up of the highest priority thread waiting for the
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semaphore. */
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struct list_elem *e = list_min (&sema->waiters, priority_more, NULL);
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list_remove (e);
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thread_unblock (list_entry (e, struct thread, elem));
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}
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sema->value++;
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intr_set_level (old_level);
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/* Yields the CPU in case the thread that has been woken up has a higher
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priority that the current running thread, including the case when called
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within an interrupt handler. */
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if (intr_context ())
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intr_yield_on_return ();
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else
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thread_yield ();
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}
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static void sema_test_helper (void *sema_);
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@@ -181,6 +194,47 @@ lock_init (struct lock *lock)
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sema_init (&lock->semaphore, 1);
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}
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/* Current thread donates its priority to donee, iteratively
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propagating the donation in the case of chains in the wait-for graph.
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Also keeps track of the donation by updating the donors list. Expects
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interrupts to be disabled. */
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static void
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donate_priority (struct thread *donee) {
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ASSERT (intr_get_level () == INTR_OFF);
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struct thread *donor = thread_current ();
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list_push_back (&donee->donors_list, &donor->donor_elem);
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while (donee != NULL)
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{
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/* Stop propagation of donation once a donee is reached that has
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a higher effective priority (as its donees can't have less
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priority than that being donated). */
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if (donor->priority <= donee->priority)
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break;
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/* Also stop propagation of donation once a donee is reached with
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no donees of its own (sink node in WFG). */
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if (donee->waiting_lock == NULL)
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{
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/* Only the sink node of the WFG isn't waiting for a lock and
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could be on the ready list. Thus, as its priority changed,
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it must be reinserted into the list. */
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enum intr_level old_level = intr_disable ();
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donee->priority = donor->priority;
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ready_list_reinsert (donee);
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intr_set_level (old_level);
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donee = NULL;
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}
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else
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{
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donee->priority = donor->priority;
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donee = donee->waiting_lock->holder;
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}
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}
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}
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/* Acquires LOCK, sleeping until it becomes available if
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necessary. The lock must not already be held by the current
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thread.
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@@ -196,8 +250,20 @@ lock_acquire (struct lock *lock)
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ASSERT (!intr_context ());
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ASSERT (!lock_held_by_current_thread (lock));
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struct thread *t = thread_current ();
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enum intr_level old_level = intr_disable ();
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if (lock->holder != NULL)
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{
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t->waiting_lock = lock;
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donate_priority (lock->holder);
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}
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intr_set_level (old_level);
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sema_down (&lock->semaphore);
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lock->holder = thread_current ();
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t->waiting_lock = NULL;
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}
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/* Tries to acquires LOCK and returns true if successful or false
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@@ -231,6 +297,51 @@ lock_release (struct lock *lock)
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ASSERT (lock != NULL);
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ASSERT (lock_held_by_current_thread (lock));
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struct thread *current_thread = thread_current ();
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struct thread *max_donor = NULL;
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struct list orphan_list;
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list_init (&orphan_list);
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enum intr_level old_level = intr_disable ();
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/* Loop through current thread's donors, removing the ones waiting for the
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lock being released and keeping track of them (within orphan_list).
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Also identifies the highest priority donor thread among them. */
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struct list_elem *tail = list_tail (¤t_thread->donors_list);
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struct list_elem *e = list_begin (¤t_thread->donors_list);
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while (e != tail)
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{
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struct thread *donor = list_entry (e, struct thread, donor_elem);
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struct list_elem *next = list_next (e);
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/* Excludes donors that aren't waiting for the lock being released,
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and tracks the rest. */
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if (donor->waiting_lock == lock)
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{
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list_remove (e);
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list_push_back (&orphan_list, e);
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/* Identify highest priority donor. */
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if (max_donor == NULL || donor->priority > max_donor->priority)
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max_donor = donor;
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}
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e = next;
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}
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/* If there exists a maximum donor thread waiting for this lock to be
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released, transfer the remaining orphaned donors to its donor list. */
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if (max_donor != NULL)
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{
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while (!list_empty (&orphan_list))
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list_push_back (&max_donor->donors_list, list_pop_front (&orphan_list));
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}
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intr_set_level (old_level);
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/* Removal of donors to this thread may change its effective priority,
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so recalculate. */
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thread_recalculate_priority ();
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lock->holder = NULL;
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sema_up (&lock->semaphore);
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thread_yield ();
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@@ -254,6 +365,36 @@ struct semaphore_elem
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struct semaphore semaphore; /* This semaphore. */
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};
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/* Function that compares the two *semaphores* associated with the provided
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list_elem structures. [i.e., takes list_elem of semaphore_elem, and]
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Returns true if the thread associated with the semaphore associated with a_
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has a higher priority than that of b_.
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If aux is provided, then it is a pointer to an integer representing the
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priority of the first semaphore. This is useful when the thread has not been
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sema'd down yet. */
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static bool
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sema_priority_more(const struct list_elem *a, const struct list_elem *b,
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void *inserting_telem)
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{
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struct list_elem *te_a, *te_b;
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te_b = list_front (
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&list_entry (b, struct semaphore_elem, elem)->semaphore.waiters);
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if (inserting_telem == NULL)
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{
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te_a = list_front (
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&list_entry (a, struct semaphore_elem, elem)->semaphore.waiters);
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}
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else
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{
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te_a = inserting_telem;
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}
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return priority_more (te_a, te_b, NULL);
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}
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/* Initializes condition variable COND. A condition variable
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allows one piece of code to signal a condition and cooperating
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code to receive the signal and act upon it. */
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@@ -317,9 +458,14 @@ cond_signal (struct condition *cond, struct lock *lock UNUSED)
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ASSERT (!intr_context ());
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ASSERT (lock_held_by_current_thread (lock));
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if (!list_empty (&cond->waiters))
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sema_up (&list_entry (list_pop_front (&cond->waiters),
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struct semaphore_elem, elem)->semaphore);
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if (!list_empty (&cond->waiters))
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{
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/* Enforce wake-up of highest priority thread within the singleton
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semaphores waiting for condvar. */
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struct list_elem *e = list_min (&cond->waiters, sema_priority_more, NULL);
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list_remove (e);
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sema_up (&list_entry (e, struct semaphore_elem, elem)->semaphore);
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}
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}
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/* Wakes up all threads, if any, waiting on COND (protected by
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@@ -78,6 +78,8 @@ static bool thread_priority_less (const struct list_elem *a,
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static void schedule (void);
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void thread_schedule_tail (struct thread *prev);
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static tid_t allocate_tid (void);
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static bool donor_priority_less (const struct list_elem *a_,
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const struct list_elem *b_, void *aux UNUSED);
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/* Initializes the threading system by transforming the code
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that's currently running into a thread. This can't work in
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@@ -252,6 +254,7 @@ thread_create (const char *name, int priority,
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/* Add to run queue. */
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thread_unblock (t);
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thread_yield ();
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return tid;
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}
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@@ -289,10 +292,13 @@ thread_unblock (struct thread *t)
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old_level = intr_disable ();
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ASSERT (t->status == THREAD_BLOCKED);
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if (thread_mlfqs)
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list_insert_ordered (&ready_list, &t->elem, thread_priority_less, NULL);
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else
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list_push_back (&ready_list, &t->elem);
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/* Insert the thread back into the ready list in priority order. */
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list_insert_ordered(&ready_list, &t->elem, priority_more, NULL);
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t->status = THREAD_READY;
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intr_set_level (old_level);
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}
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@@ -362,14 +368,17 @@ thread_yield (void)
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ASSERT (!intr_context ());
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old_level = intr_disable ();
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if (cur != idle_thread)
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{
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if (thread_mlfqs)
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list_insert_ordered (&ready_list, &cur->elem, thread_priority_less,
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NULL);
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else
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list_push_back (&ready_list, &cur->elem);
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/* Insert the thread back into the ready list in priority order. */
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list_insert_ordered(&ready_list, &cur->elem, priority_more, NULL);
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}
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cur->status = THREAD_READY;
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schedule ();
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intr_set_level (old_level);
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@@ -392,22 +401,66 @@ thread_foreach (thread_action_func *func, void *aux)
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}
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}
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/* Sets the current thread's priority to NEW_PRIORITY. */
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void
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thread_set_priority (int new_priority)
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/* Function that compares the two threads associated with the provided
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pointers to their 'elem' member. Returns true if the thread associated
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with a_ has a higher priority than that of b_. */
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bool
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priority_more (const struct list_elem *a_, const struct list_elem *b_,
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void *aux UNUSED)
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{
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if (thread_mlfqs)
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return;
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thread_current ()->priority = new_priority;
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struct thread *a = list_entry (a_, struct thread, elem);
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struct thread *b = list_entry (b_, struct thread, elem);
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return a->priority > b->priority;
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}
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/* Returns the current thread's priority. */
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/* Function that compares the two threads associated with the provided
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pointers to their 'donor_elem' member. Returns true if the thread associated
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with a_ has a lower priority than that of b_. */
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static bool
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donor_priority_less (const struct list_elem *a_, const struct list_elem *b_,
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void *aux UNUSED)
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{
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struct thread *a = list_entry (a_, struct thread, donor_elem);
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struct thread *b = list_entry (b_, struct thread, donor_elem);
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return a->priority < b->priority;
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}
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/* Sets the current thread's base priority to new_base_priority.
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Updates the current thread's effective priority if necessary. */
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void
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thread_set_priority (int new_base_priority)
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{
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if (thread_mlfqs)
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return;
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ASSERT (new_base_priority >= PRI_MIN);
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ASSERT (new_base_priority <= PRI_MAX);
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struct thread *t = thread_current ();
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/* If the base priority is unchanged, do nothing. */
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if (new_base_priority == t->base_priority)
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return;
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t->base_priority = new_base_priority;
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thread_recalculate_priority ();
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thread_yield ();
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}
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/* Returns the current thread's effective priority. */
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int
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thread_get_priority (void)
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{
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return thread_current ()->priority;
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}
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/* Updates recent_cpu for a thread. */
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static void
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thread_update_recent_cpu (struct thread *t, void *aux UNUSED)
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@@ -420,6 +473,31 @@ thread_update_recent_cpu (struct thread *t, void *aux UNUSED)
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= fp_add_int (fp_mul (recent_cpu_coeff, curr_recent_cpu), t->nice);
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// recent_cpu was updated, update priority.
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t->priority = calculate_bsd_priority (t->recent_cpu, t->nice);
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/* Recalculates the effective priority of the current thread. */
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void
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thread_recalculate_priority (void)
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{
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struct thread *t = thread_current ();
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enum intr_level old_level = intr_disable ();
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t->priority = t->base_priority;
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/* If there are no donors to the current thread, then the effective
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priority is just the base priority. */
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if (!list_empty (&t->donors_list))
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{
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int max_donated_priority =
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list_entry (list_max (&t->donors_list, donor_priority_less, NULL),
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struct thread, donor_elem)->priority;
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/* The effective priority is the max donated priority if this is
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higher than the base priority. */
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if (max_donated_priority > t->priority)
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t->priority = max_donated_priority;
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}
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intr_set_level (old_level);
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}
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/* Sets the current thread's nice value to NICE. */
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@@ -458,6 +536,22 @@ thread_get_recent_cpu (void)
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return fp_round (fp_mul_int (thread_current ()->recent_cpu, 100));
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}
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/* Reinsert thread t into the ready list at its correct position
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in descending order of priority. Used when this thread's priority
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may have changed. Must be called with interrupts disabled. */
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void
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ready_list_reinsert (struct thread *t)
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{
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ASSERT (intr_get_level () == INTR_OFF);
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/* If the thread isn't ready to run, do nothing. */
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if (t->status != THREAD_READY)
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return;
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list_remove (&t->elem);
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list_insert_ordered (&ready_list, &t->elem, priority_more, NULL);
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}
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/* Idle thread. Executes when no other thread is ready to run.
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The idle thread is initially put on the ready list by
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@@ -544,11 +638,19 @@ init_thread (struct thread *t, const char *name, int nice, int priority,
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t->status = THREAD_BLOCKED;
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strlcpy (t->name, name, sizeof t->name);
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t->stack = (uint8_t *) t + PGSIZE;
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t->priority
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= thread_mlfqs ? calculate_bsd_priority (recent_cpu, nice) : priority;
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t->nice = nice;
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t->recent_cpu = recent_cpu;
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t->base_priority = priority;
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t->magic = THREAD_MAGIC;
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list_init (&t->donors_list);
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t->priority = t->base_priority;
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t->waiting_lock = NULL;
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old_level = intr_disable ();
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list_push_back (&all_list, &t->allelem);
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@@ -95,6 +95,15 @@ struct thread
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int priority; /* Priority. */
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struct list_elem allelem; /* List element for all threads list. */
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/* Donation Related */
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int base_priority; /* Base priority of the thread. */
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struct list donors_list; /* List of threads that have donated
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to this thread. */
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struct lock *waiting_lock; /* The lock that the current thread is
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waiting for. */
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struct list_elem donor_elem; /* List element so that thread can be
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enlisted in other donors list. */
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/* Shared between thread.c and synch.c. */
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struct list_elem elem; /* List element. */
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@@ -140,12 +149,17 @@ void thread_yield (void);
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typedef void thread_action_func (struct thread *t, void *aux);
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void thread_foreach (thread_action_func *, void *);
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bool priority_more (const struct list_elem *a_, const struct list_elem *b_,
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void *aux UNUSED);
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int thread_get_priority (void);
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void thread_set_priority (int);
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void thread_recalculate_priority (void);
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int thread_get_nice (void);
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void thread_set_nice (int);
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int thread_get_recent_cpu (void);
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int thread_get_load_avg (void);
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void ready_list_reinsert (struct thread *t);
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#endif /* threads/thread.h */
|
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|
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Reference in New Issue
Block a user