Implement process_wait #31
@@ -170,6 +170,9 @@ list_insert (struct list_elem *before, struct list_elem *elem)
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{
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{
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ASSERT (is_interior (before) || is_tail (before));
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ASSERT (is_interior (before) || is_tail (before));
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ASSERT (elem != NULL);
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ASSERT (elem != NULL);
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// Sanity checks to prevent (some) loop lists
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ASSERT (before != elem);
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ASSERT (before->prev != elem);
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elem->prev = before->prev;
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elem->prev = before->prev;
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elem->next = before;
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elem->next = before;
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@@ -341,6 +341,7 @@ lock_release (struct lock *lock)
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released, transfer the remaining orphaned donors to its donor list. */
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released, transfer the remaining orphaned donors to its donor list. */
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if (max_donor != NULL)
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if (max_donor != NULL)
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{
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{
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list_remove (&max_donor->donor_elem);
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while (!list_empty (&orphan_list))
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while (!list_empty (&orphan_list))
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list_push_back (&max_donor->donors_list, list_pop_front (&orphan_list));
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list_push_back (&max_donor->donors_list, list_pop_front (&orphan_list));
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}
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}
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@@ -9,6 +9,7 @@
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#include "threads/flags.h"
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#include "threads/flags.h"
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#include "threads/interrupt.h"
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#include "threads/interrupt.h"
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#include "threads/intr-stubs.h"
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#include "threads/intr-stubs.h"
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#include "threads/malloc.h"
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#include "threads/palloc.h"
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#include "threads/palloc.h"
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#include "threads/switch.h"
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#include "threads/switch.h"
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#include "threads/synch.h"
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#include "threads/synch.h"
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@@ -68,6 +69,7 @@ static void kernel_thread (thread_func *, void *aux);
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static void idle (void *aux UNUSED);
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static void idle (void *aux UNUSED);
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static struct thread *running_thread (void);
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static struct thread *running_thread (void);
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static struct thread *next_thread_to_run (void);
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static struct thread *next_thread_to_run (void);
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static void init_process_result (struct thread *t);
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static void init_thread (struct thread *, const char *name, int nice,
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static void init_thread (struct thread *, const char *name, int nice,
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int priority, fp32_t recent_cpu);
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int priority, fp32_t recent_cpu);
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static bool is_thread (struct thread *) UNUSED;
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static bool is_thread (struct thread *) UNUSED;
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@@ -110,6 +112,7 @@ thread_init (void)
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initial_thread_recent_cpu);
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initial_thread_recent_cpu);
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initial_thread->status = THREAD_RUNNING;
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initial_thread->status = THREAD_RUNNING;
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initial_thread->tid = allocate_tid ();
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initial_thread->tid = allocate_tid ();
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initial_thread->result = NULL; /* Main thread cannot be waited for. */
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}
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}
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/* Starts preemptive thread scheduling by enabling interrupts.
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/* Starts preemptive thread scheduling by enabling interrupts.
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@@ -236,6 +239,7 @@ thread_create (const char *name, int priority,
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struct thread *parent_thread = thread_current ();
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struct thread *parent_thread = thread_current ();
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init_thread (t, name, parent_thread->nice, priority, parent_thread->recent_cpu);
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init_thread (t, name, parent_thread->nice, priority, parent_thread->recent_cpu);
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tid = t->tid = allocate_tid ();
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tid = t->tid = allocate_tid ();
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init_process_result (t);
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/* Prepare thread for first run by initializing its stack.
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/* Prepare thread for first run by initializing its stack.
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Do this atomically so intermediate values for the 'stack'
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Do this atomically so intermediate values for the 'stack'
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@@ -259,6 +263,10 @@ thread_create (const char *name, int priority,
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intr_set_level (old_level);
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intr_set_level (old_level);
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/* No need to synchronise child_results since it is only ever accessed by one
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thread. By the nature of increasing TIDs, this list is ordered. */
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list_push_back (&parent_thread->child_results, &t->result->elem);
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/* Add to run queue. */
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/* Add to run queue. */
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thread_unblock (t);
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thread_unblock (t);
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@@ -632,6 +640,18 @@ is_thread (struct thread *t)
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return t != NULL && t->magic == THREAD_MAGIC;
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return t != NULL && t->magic == THREAD_MAGIC;
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}
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}
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/* Allocate and initialise a process result for given thread. */
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static void
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init_process_result (struct thread *t)
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{
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struct process_result *result = malloc (sizeof (struct process_result));
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result->tid = t->tid;
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result->exit_status = t->exit_status;
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lock_init (&result->lock);
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sema_init (&result->sema, 0);
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t->result = result;
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}
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/* Does basic initialization of T as a blocked thread named
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/* Does basic initialization of T as a blocked thread named
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NAME. */
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NAME. */
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static void
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static void
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@@ -660,6 +680,7 @@ init_thread (struct thread *t, const char *name, int nice, int priority,
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t->priority = t->base_priority;
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t->priority = t->base_priority;
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t->exit_status = -1;
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t->exit_status = -1;
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list_init (&t->child_results);
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old_level = intr_disable ();
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old_level = intr_disable ();
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list_push_back (&all_list, &t->allelem);
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list_push_back (&all_list, &t->allelem);
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@@ -4,6 +4,8 @@
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#include <debug.h>
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#include <debug.h>
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#include <list.h>
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#include <list.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include "threads/synch.h"
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#include "threads/fixed-point.h"
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#include "threads/fixed-point.h"
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/* States in a thread's life cycle. */
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/* States in a thread's life cycle. */
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@@ -29,6 +31,18 @@ typedef int tid_t;
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#define NICE_DEFAULT 0 /* Default niceness. */
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#define NICE_DEFAULT 0 /* Default niceness. */
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#define NICE_MAX 20 /* Highest niceness. */
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#define NICE_MAX 20 /* Highest niceness. */
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/* A process result, synchronised between parent and child. */
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struct process_result
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{
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tid_t tid; /* The tid of the child process. */
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int exit_status; /* The exit status of the child process. Initially set
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to -1, then to exit_status when child dies. */
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struct lock lock; /* Lock the exit_status and sema. */
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struct semaphore sema; /* Semaphore to signal the parent that the exit_status
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has been set. */
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struct list_elem elem; /* List element for the parent's children list. */
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};
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/* A kernel thread or user process.
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/* A kernel thread or user process.
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Each thread structure is stored in its own 4 kB page. The
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Each thread structure is stored in its own 4 kB page. The
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@@ -108,6 +122,11 @@ struct thread
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int nice; /* Nice value for this thread */
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int nice; /* Nice value for this thread */
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fp32_t recent_cpu; /* Amount of time this process received */
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fp32_t recent_cpu; /* Amount of time this process received */
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/* Process wait properties. */
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struct process_result *result; /* Result of the process. */
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struct list child_results; /* List of children's of this thread
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process results. */
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/* Shared between thread.c and synch.c. */
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/* Shared between thread.c and synch.c. */
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struct list_elem elem; /* List element. */
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struct list_elem elem; /* List element. */
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@@ -1,6 +1,7 @@
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#include "userprog/process.h"
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#include "userprog/process.h"
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#include <debug.h>
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#include <debug.h>
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#include <inttypes.h>
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#include <inttypes.h>
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#include <list.h>
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#include <round.h>
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#include <round.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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@@ -202,12 +203,39 @@ start_process (void *file_name_)
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int
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int
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process_wait (tid_t child_tid UNUSED)
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process_wait (tid_t child_tid UNUSED)
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{
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{
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/* As a temporary wait, waiting will just put the thread to sleep for one
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struct process_result *child_result = NULL;
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second (TIMER_FREQ = 100 ticks ~ 1 second). */
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struct list_elem *e;
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/* TODO: Implement process_wait () correctly. Remove the next line. */
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struct thread *cur = thread_current ();
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timer_sleep (TIMER_FREQ);
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for (e = list_begin (&cur->child_results);
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e != list_end (&cur->child_results); e = list_next (e))
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return 0; /* TODO: Change this too */
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{
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struct process_result *result
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= list_entry (e, struct process_result, elem);
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if (result->tid == child_tid)
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{
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child_result = result;
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break;
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}
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/* List is ordered, allowing us to break early. */
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else if (result->tid > child_tid)
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break;
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}
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if (child_result == NULL)
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return -1;
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/* Wait for child to die. */
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sema_down (&child_result->sema);
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/* We need lock release in process_exit, so we need to acquire (and possibly
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wait) for it here to ensure we don't free the lock memory before it is
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released in process_exit. */
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lock_acquire (&child_result->lock);
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/* To prevent waiting for child twice, remove it from the list.
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No need to use lock since this is the only thread with access to
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the struct process_result now. */
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list_remove (&child_result->elem);
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int exit_status = child_result->exit_status;
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lock_release (&child_result->lock);
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free (child_result);
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return exit_status;
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}
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}
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/* Free the current process's resources. */
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/* Free the current process's resources. */
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@@ -219,6 +247,48 @@ process_exit (void)
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printf ("%s: exit(%d)\n", cur->name, cur->exit_status);
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printf ("%s: exit(%d)\n", cur->name, cur->exit_status);
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/* Update process result. */
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if (cur->result != NULL)
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{
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lock_acquire (&cur->result->lock);
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cur->result->exit_status = cur->exit_status;
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/* Parent has died, child has to free the struct process_result * */
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if (sema_try_down (&cur->result->sema))
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{
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lock_release (&cur->result->lock);
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free (cur->result);
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}
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/* Parent is still alive and will be the one to free the
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struct process_result *, and may be waiting so call sema_up */
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else
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{
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sema_up (&cur->result->sema);
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lock_release (&cur->result->lock);
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}
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}
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/* Free child process results or signal parent's death. */
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struct list_elem *e;
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for (e = list_begin (&cur->child_results);
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e != list_end (&cur->child_results); e = list_next (e))
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{
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struct process_result *result
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= list_entry (e, struct process_result, elem);
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lock_acquire (&result->lock);
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/* Child has died (and was not waited for). Free the result. */
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if (sema_try_down (&result->sema))
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{
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lock_release (&result->lock);
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free (result);
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}
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/* Child is still alive, signal via sema that parent has died. */
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else
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{
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sema_up (&result->sema);
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lock_release (&result->lock);
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}
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}
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/* Destroy the current process's page directory and switch back
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/* Destroy the current process's page directory and switch back
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to the kernel-only page directory. */
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to the kernel-only page directory. */
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pd = cur->pagedir;
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pd = cur->pagedir;
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@@ -110,10 +110,14 @@ syscall_exit (int status)
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}
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}
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static pid_t
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static pid_t
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syscall_exec (const char *cmd_line UNUSED)
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syscall_exec (const char *cmd_line)
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{
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{
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//TODO
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/* To check the end we would need to traverse the null-terminate string,
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return 0;
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which is equally unsafe as just leaving process_execute to do it. */
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cmd_line = validate_user_pointer (cmd_line, 1);
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if (cmd_line == NULL)
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thread_exit ();
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process_execute (cmd_line);
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}
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}
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static int
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static int
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Reference in New Issue
Block a user