Compare commits
27 Commits
system-cal
...
ethan-BSD
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1042295e5f |
3
.gitignore
vendored
3
.gitignore
vendored
@@ -24,3 +24,6 @@
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*.nav
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*.toc
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#ignore files from CLion/VSCode IDEs
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.idea
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.vscode
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95
src/threads/fixed-point.h
Normal file
95
src/threads/fixed-point.h
Normal file
@@ -0,0 +1,95 @@
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#include <stdint.h>
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#ifndef FIXED_POINT_H
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#define FIXED_POINT_H
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typedef struct
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{
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int32_t raw;
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} fp32_t;
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/* Fixed Point Arithmetic bit count constants */
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#define NUM_FRAC_BITS 14
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#define NUM_INT_BITS (31 - NUM_FRAC_BITS)
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#define CONVERSION_CONST (1 << NUM_FRAC_BITS) /* f = 2^q, (2^20) */
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/* Fixed Point Arithmetic conversion operations */
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/* Converts an integer n to a fixed point number */
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inline fp32_t
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int_to_fp (int32_t n)
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{
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return (fp32_t){ n * CONVERSION_CONST };
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}
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/* Handles conversion of fixed point to integer. First version truncates, second one rounds */
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inline int32_t
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fp_floor (fp32_t x)
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{
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return x.raw / CONVERSION_CONST;
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}
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inline int32_t
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fp_round (fp32_t x)
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{
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if (x.raw >= 0)
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return (x.raw + CONVERSION_CONST / 2) / CONVERSION_CONST;
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else
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return (x.raw - CONVERSION_CONST / 2) / CONVERSION_CONST;
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}
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/* Add two fixed points */
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inline fp32_t
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fp_add (fp32_t x, fp32_t y)
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{
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return (fp32_t){ x.raw + y.raw };
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}
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/* Subtract two fixed points */
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inline fp32_t
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fp_sub (fp32_t x, fp32_t y)
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{
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return (fp32_t){ x.raw - y.raw };
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}
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/* Add fixed point to integer */
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inline fp32_t
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fp_add_int (fp32_t x, int32_t n)
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{
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return (fp32_t){ x.raw + n * CONVERSION_CONST };
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}
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/* Subtract integer from fixed point */
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inline fp32_t
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fp_sub_int (fp32_t x, int32_t n)
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{
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return (fp32_t){ x.raw - n * CONVERSION_CONST };
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}
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/* Multiple two fixed points */
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inline fp32_t
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fp_mul (fp32_t x, fp32_t y)
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{
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return (fp32_t){ ((int64_t)x.raw) * y.raw / CONVERSION_CONST };
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}
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/* Divide two fixed points */
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inline fp32_t
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fp_div (fp32_t x, fp32_t y)
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{
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return (fp32_t){ ((int64_t)x.raw) * CONVERSION_CONST / y.raw };
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}
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/* Multiply fixed point and integer */
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inline fp32_t
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fp_mul_int (fp32_t x, int32_t n)
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{
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return (fp32_t){ x.raw * n };
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}
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/* Divide fixed point by integer */
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inline fp32_t
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fp_div_int (fp32_t x, int32_t n)
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{
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return (fp32_t){ x.raw / n };
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}
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#endif //FIXED_POINT_H
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@@ -233,6 +233,7 @@ lock_release (struct lock *lock)
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lock->holder = NULL;
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sema_up (&lock->semaphore);
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thread_yield ();
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}
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/* Returns true if the current thread holds LOCK, false
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@@ -4,6 +4,8 @@
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#include <random.h>
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#include <stdio.h>
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#include <string.h>
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#include "devices/timer.h"
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#include "threads/fixed-point.h"
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#include "threads/flags.h"
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#include "threads/interrupt.h"
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#include "threads/intr-stubs.h"
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@@ -49,6 +51,7 @@ struct kernel_thread_frame
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static long long idle_ticks; /* # of timer ticks spent idle. */
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static long long kernel_ticks; /* # of timer ticks in kernel threads. */
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static long long user_ticks; /* # of timer ticks in user programs. */
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static fp32_t load_avg = { 0 }; /* System load average. */
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/* Scheduling. */
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#define TIME_SLICE 4 /* # of timer ticks to give each thread. */
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@@ -64,9 +67,14 @@ static void kernel_thread (thread_func *, void *aux);
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static void idle (void *aux UNUSED);
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static struct thread *running_thread (void);
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static struct thread *next_thread_to_run (void);
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static void init_thread (struct thread *, const char *name, int priority);
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static void init_thread (struct thread *, const char *name, int nice,
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int priority, fp32_t recent_cpu);
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static bool is_thread (struct thread *) UNUSED;
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static void *alloc_frame (struct thread *, size_t size);
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static int calculate_bsd_priority (fp32_t recent_cpu, int nice);
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static void thread_update_recent_cpu (struct thread *t, void *aux UNUSED);
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static bool thread_priority_less (const struct list_elem *a,
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const struct list_elem *b, void *aux UNUSED);
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static void schedule (void);
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void thread_schedule_tail (struct thread *prev);
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static tid_t allocate_tid (void);
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@@ -95,7 +103,9 @@ thread_init (void)
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/* Set up a thread structure for the running thread. */
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initial_thread = running_thread ();
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init_thread (initial_thread, "main", PRI_DEFAULT);
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fp32_t initial_thread_recent_cpu = { 0 };
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init_thread (initial_thread, "main", NICE_DEFAULT, PRI_DEFAULT,
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initial_thread_recent_cpu);
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initial_thread->status = THREAD_RUNNING;
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initial_thread->tid = allocate_tid ();
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}
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@@ -145,6 +155,28 @@ thread_tick (void)
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else
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kernel_ticks++;
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/* Update system load_avg and all threads recent_cpu every second. */
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int64_t ticks = timer_ticks ();
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if (thread_mlfqs && (ticks % TIMER_FREQ == 0))
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{
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size_t ready = threads_ready ();
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if (t != idle_thread)
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ready++;
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fp32_t old_coeff = fp_mul (fp_div_int (int_to_fp (59), 60), load_avg);
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fp32_t new_coeff = fp_div_int (int_to_fp (ready), 60);
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load_avg = fp_add (old_coeff, new_coeff);
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thread_foreach (thread_update_recent_cpu, NULL);
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}
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/* Update current thread's recent_cpu. */
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if (thread_mlfqs && (t != idle_thread))
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{
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t->recent_cpu = fp_add_int (t->recent_cpu, 1);
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if (ticks % 4 == 0) // recent_cpu was updated, update priority.
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t->priority = calculate_bsd_priority (t->recent_cpu, t->nice);
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}
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/* Enforce preemption. */
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if (++thread_ticks >= TIME_SLICE)
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intr_yield_on_return ();
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@@ -192,7 +224,8 @@ thread_create (const char *name, int priority,
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return TID_ERROR;
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/* Initialize thread. */
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init_thread (t, name, priority);
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struct thread *pt = thread_current ();
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init_thread (t, name, pt->nice, priority, pt->recent_cpu);
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tid = t->tid = allocate_tid ();
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/* Prepare thread for first run by initializing its stack.
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@@ -256,7 +289,10 @@ thread_unblock (struct thread *t)
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old_level = intr_disable ();
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ASSERT (t->status == THREAD_BLOCKED);
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list_push_back (&ready_list, &t->elem);
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if (thread_mlfqs)
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list_insert_ordered (&ready_list, &t->elem, thread_priority_less, NULL);
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else
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list_push_back (&ready_list, &t->elem);
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t->status = THREAD_READY;
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intr_set_level (old_level);
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}
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@@ -327,7 +363,13 @@ thread_yield (void)
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old_level = intr_disable ();
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if (cur != idle_thread)
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list_push_back (&ready_list, &cur->elem);
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{
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if (thread_mlfqs)
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list_insert_ordered (&ready_list, &cur->elem, thread_priority_less,
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NULL);
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else
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list_push_back (&ready_list, &cur->elem);
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}
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cur->status = THREAD_READY;
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schedule ();
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intr_set_level (old_level);
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@@ -354,6 +396,8 @@ thread_foreach (thread_action_func *func, void *aux)
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void
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thread_set_priority (int new_priority)
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{
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if (thread_mlfqs)
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return;
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thread_current ()->priority = new_priority;
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}
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@@ -364,35 +408,54 @@ thread_get_priority (void)
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return thread_current ()->priority;
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}
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/* Updates recent_cpu for a thread. */
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static void
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thread_update_recent_cpu (struct thread *t, void *aux UNUSED)
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{
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fp32_t curr_recent_cpu = t->recent_cpu;
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fp32_t dbl_load_avg = fp_mul_int (load_avg, 2);
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fp32_t recent_cpu_coeff
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= fp_div (dbl_load_avg, fp_add_int (dbl_load_avg, 1));
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t->recent_cpu
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= fp_add_int (fp_mul (recent_cpu_coeff, curr_recent_cpu), t->nice);
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// recent_cpu was updated, update priority.
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t->priority = calculate_bsd_priority (t->recent_cpu, t->nice);
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}
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/* Sets the current thread's nice value to NICE. */
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void
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thread_set_nice (int nice UNUSED)
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thread_set_nice (int nice)
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{
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/* Not yet implemented. */
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ASSERT (NICE_MIN <= nice && nice <= NICE_MAX);
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struct thread *t = thread_current ();
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t->nice = nice;
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int priority = calculate_bsd_priority (t->recent_cpu, t->nice);
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struct thread *next_t
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= list_entry (list_begin (&ready_list), struct thread, elem);
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if (priority < next_t->priority)
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thread_yield ();
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}
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/* Returns the current thread's nice value. */
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int
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thread_get_nice (void)
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{
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/* Not yet implemented. */
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return 0;
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return thread_current ()->nice;
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}
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/* Returns 100 times the system load average. */
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int
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thread_get_load_avg (void)
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{
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/* Not yet implemented. */
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return 0;
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return fp_round (fp_mul_int (load_avg, 100));
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}
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/* Returns 100 times the current thread's recent_cpu value. */
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int
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thread_get_recent_cpu (void)
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{
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/* Not yet implemented. */
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return 0;
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return fp_round (fp_mul_int (thread_current ()->recent_cpu, 100));
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}
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/* Idle thread. Executes when no other thread is ready to run.
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@@ -468,7 +531,8 @@ is_thread (struct thread *t)
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/* Does basic initialization of T as a blocked thread named
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NAME. */
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static void
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init_thread (struct thread *t, const char *name, int priority)
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init_thread (struct thread *t, const char *name, int nice, int priority,
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fp32_t recent_cpu)
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{
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enum intr_level old_level;
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@@ -480,7 +544,10 @@ init_thread (struct thread *t, const char *name, int priority)
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t->status = THREAD_BLOCKED;
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strlcpy (t->name, name, sizeof t->name);
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t->stack = (uint8_t *) t + PGSIZE;
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t->priority = priority;
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t->priority
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= thread_mlfqs ? calculate_bsd_priority (recent_cpu, nice) : priority;
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t->nice = nice;
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t->recent_cpu = recent_cpu;
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t->magic = THREAD_MAGIC;
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old_level = intr_disable ();
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@@ -561,8 +628,30 @@ thread_schedule_tail (struct thread *prev)
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}
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}
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/* Schedules a new process. At entry, interrupts must be off and
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the running process's state must have been changed from
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/* Calculates BSD priority for a thread */
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static int
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calculate_bsd_priority (fp32_t recent_cpu, int nice)
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{
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int priority = PRI_MAX - (fp_round (recent_cpu) / 4) - (nice * 2);
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if (priority < PRI_MIN)
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return PRI_MIN;
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if (priority > PRI_MAX)
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return PRI_MAX;
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return priority;
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}
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/* Returns true if thread a's priority is strictly greater than
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thread b's priority. */
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static bool
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thread_priority_less (const struct list_elem *a, const struct list_elem *b,
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void *aux UNUSED)
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{
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struct thread *ta = list_entry (a, struct thread, elem);
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struct thread *tb = list_entry (b, struct thread, elem);
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return ta->priority > tb->priority;
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}
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/* ss's state must have been changed from
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running to some other state. This function finds another
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thread to run and switches to it.
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@@ -4,6 +4,7 @@
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#include <debug.h>
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#include <list.h>
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#include <stdint.h>
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#include "threads/fixed-point.h"
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/* States in a thread's life cycle. */
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enum thread_status
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@@ -24,6 +25,10 @@ typedef int tid_t;
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#define PRI_DEFAULT 31 /* Default priority. */
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#define PRI_MAX 63 /* Highest priority. */
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#define NICE_MIN -20 /* Lowest niceness. */
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#define NICE_DEFAULT 0 /* Default niceness. */
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#define NICE_MAX 20 /* Highest niceness. */
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/* A kernel thread or user process.
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Each thread structure is stored in its own 4 kB page. The
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@@ -93,6 +98,10 @@ struct thread
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/* Shared between thread.c and synch.c. */
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struct list_elem elem; /* List element. */
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/* MLFQS items */
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int nice; /* Nice value for this thread */
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fp32_t recent_cpu; /* Amount of time this process received */
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#ifdef USERPROG
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/* Owned by userprog/process.c. */
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uint32_t *pagedir; /* Page directory. */
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Reference in New Issue
Block a user