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30 Commits
ethan-BSD
...
task1/them
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4ed64cf173 |
7
.gitignore
vendored
7
.gitignore
vendored
@@ -4,6 +4,13 @@
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#ignore pdf files (just keep source files)
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#ignore pdf files (just keep source files)
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*.pdf
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*.pdf
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#ignore Mac OS generated files
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.DS_Store
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#ignore code editor generated directories
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.idea
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.vscode
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#ignore junk files from latex output
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#ignore junk files from latex output
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*.out
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*.out
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*.log
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*.log
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@@ -68,7 +68,8 @@ sema_down (struct semaphore *sema)
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old_level = intr_disable ();
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old_level = intr_disable ();
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while (sema->value == 0)
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while (sema->value == 0)
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{
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{
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list_push_back (&sema->waiters, &thread_current ()->elem);
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list_insert_ordered(&sema->waiters, &thread_current ()->elem,
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priority_more, NULL);
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thread_block ();
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thread_block ();
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}
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}
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sema->value--;
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sema->value--;
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@@ -113,11 +114,18 @@ sema_up (struct semaphore *sema)
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ASSERT (sema != NULL);
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ASSERT (sema != NULL);
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old_level = intr_disable ();
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old_level = intr_disable ();
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if (!list_empty (&sema->waiters))
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thread_unblock (list_entry (list_pop_front (&sema->waiters),
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/* Wake up (unblock) the highest priority thread from the waiters list */
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struct thread, elem));
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struct thread *t = NULL;
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if (!list_empty (&sema->waiters))
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{
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t = list_entry (list_pop_front (&sema->waiters), struct thread, elem);
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thread_unblock (t);
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}
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sema->value++;
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sema->value++;
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intr_set_level (old_level);
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intr_set_level (old_level);
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thread_yield ();
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}
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}
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static void sema_test_helper (void *sema_);
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static void sema_test_helper (void *sema_);
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@@ -253,6 +261,54 @@ struct semaphore_elem
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struct semaphore semaphore; /* This semaphore. */
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struct semaphore semaphore; /* This semaphore. */
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};
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};
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/* Function that compares the two *semaphores* associated with the provided
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list_elem structures. [i.e., takes list_elem of semaphore_elem, and]
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Returns true if the thread associated with the semaphore associated with a_
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has a higher priority than that of b_.
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If aux is provided, then it is a pointer to an integer representing the
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priority of the first semaphore. This is useful when the thread has not been
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sema'd down yet. */
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static bool
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sema_priority_more(const struct list_elem *a_, const struct list_elem *b_,
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void *aux)
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{
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int a_priority, b_priority;
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/* If an aux is provided, then use it as the priority of the first semaphore.
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Otherwise, get the priority of the first semaphore. */
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if (aux != NULL)
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a_priority = *(int *) aux;
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else
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{
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struct semaphore_elem *a = list_entry(a_, struct semaphore_elem, elem);
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/* If waiters list is empty, return false (i.e., a has lower priority) */
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if (list_empty(&a->semaphore.waiters))
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return false;
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/* Otherwise, get the thread with the highest priority from the waiters
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list. By design, this is the first one in the list (See sema_down). */
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struct thread *a_thread =
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list_entry(list_front(&a->semaphore.waiters), struct thread, elem);
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a_priority = a_thread->priority;
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}
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struct semaphore_elem *b = list_entry(b_, struct semaphore_elem, elem);
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/* If waiters list is empty, return true (i.e., a has higher priority) */
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if (list_empty(&b->semaphore.waiters))
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return true;
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struct thread *b_thread =
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list_entry(list_front(&b->semaphore.waiters), struct thread, elem);
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b_priority = b_thread->priority;
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return a_priority > b_priority;
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}
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/* Initializes condition variable COND. A condition variable
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/* Initializes condition variable COND. A condition variable
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allows one piece of code to signal a condition and cooperating
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allows one piece of code to signal a condition and cooperating
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code to receive the signal and act upon it. */
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code to receive the signal and act upon it. */
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@@ -264,6 +320,38 @@ cond_init (struct condition *cond)
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list_init (&cond->waiters);
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list_init (&cond->waiters);
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}
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}
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/* Returns true iff the priority of the only thread in the first singleton
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semaphore is greater than the priority of the only thread in the second
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singleton semaphore.
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Where this function is used for insertion in a singleton semaphore list, the
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third argument may specify a list_elem * to assume corresponds to the thread
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waiting for the inserting semaphore. For correctness, ensure this thread
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calls sema_down () for this semaphore before future list accesses. */
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static bool
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singleton_sema_priority_greater (const struct list_elem *a,
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const struct list_elem *b,
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void *insertingThread)
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{
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struct list_elem *te_a, *te_b;
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te_b = list_front (
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&list_entry (b, struct semaphore_elem, elem)->semaphore.waiters);
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if (insertingThread == NULL)
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{
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te_a = list_front (
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&list_entry (a, struct semaphore_elem, elem)->semaphore.waiters);
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}
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else
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{
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te_a = insertingThread;
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}
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return thread_priority_greater (te_a, te_b, NULL);
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}
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/* Atomically releases LOCK and waits for COND to be signaled by
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/* Atomically releases LOCK and waits for COND to be signaled by
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some other piece of code. After COND is signaled, LOCK is
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some other piece of code. After COND is signaled, LOCK is
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reacquired before returning. LOCK must be held before calling
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reacquired before returning. LOCK must be held before calling
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@@ -295,7 +383,14 @@ cond_wait (struct condition *cond, struct lock *lock)
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ASSERT (lock_held_by_current_thread (lock));
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ASSERT (lock_held_by_current_thread (lock));
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sema_init (&waiter.semaphore, 0);
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sema_init (&waiter.semaphore, 0);
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list_push_back (&cond->waiters, &waiter.elem);
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/* Insert the semaphore_elem into the waiters list in order of priority.
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We pass the priority of the current thread as aux to sema_priority_more
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because the thread has not been sema'd down yet (See sema_priority_more) */
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int priority = thread_current ()->priority;
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list_insert_ordered (&cond->waiters, &waiter.elem, sema_priority_more,
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&priority);
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lock_release (lock);
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lock_release (lock);
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sema_down (&waiter.semaphore);
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sema_down (&waiter.semaphore);
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lock_acquire (lock);
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lock_acquire (lock);
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@@ -219,6 +219,11 @@ thread_create (const char *name, int priority,
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/* Add to run queue. */
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/* Add to run queue. */
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thread_unblock (t);
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thread_unblock (t);
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thread_yield ();
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/* Yield if the new thread has a higher priority than the current thread. */
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if (priority > thread_get_priority ())
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thread_yield ();
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return tid;
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return tid;
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}
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}
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@@ -256,7 +261,10 @@ thread_unblock (struct thread *t)
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old_level = intr_disable ();
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old_level = intr_disable ();
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ASSERT (t->status == THREAD_BLOCKED);
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ASSERT (t->status == THREAD_BLOCKED);
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list_push_back (&ready_list, &t->elem);
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/* Insert the thread back into the ready list in priority order. */
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list_insert_ordered(&ready_list, &t->elem, priority_more, NULL);
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t->status = THREAD_READY;
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t->status = THREAD_READY;
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intr_set_level (old_level);
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intr_set_level (old_level);
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}
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}
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@@ -326,8 +334,11 @@ thread_yield (void)
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ASSERT (!intr_context ());
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ASSERT (!intr_context ());
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old_level = intr_disable ();
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old_level = intr_disable ();
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/* Insert the thread back into the ready list in priority order. */
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if (cur != idle_thread)
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if (cur != idle_thread)
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list_push_back (&ready_list, &cur->elem);
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list_insert_ordered(&ready_list, &cur->elem, priority_more, NULL);
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cur->status = THREAD_READY;
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cur->status = THREAD_READY;
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schedule ();
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schedule ();
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intr_set_level (old_level);
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intr_set_level (old_level);
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@@ -350,11 +361,29 @@ thread_foreach (thread_action_func *func, void *aux)
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}
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}
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}
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}
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/* Function that compares the two threads associated with the provided
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list_elem structures. Returns true if the thread associated with a_ has
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a higher priority than that of b_. */
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bool
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priority_more (const struct list_elem *a_, const struct list_elem *b_,
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void *aux UNUSED)
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{
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struct thread *a = list_entry (a_, struct thread, elem);
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struct thread *b = list_entry (b_, struct thread, elem);
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return a->priority > b->priority;
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}
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/* Sets the current thread's priority to NEW_PRIORITY. */
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/* Sets the current thread's priority to NEW_PRIORITY. */
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void
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void
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thread_set_priority (int new_priority)
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thread_set_priority (int new_priority)
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{
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{
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ASSERT (PRI_MIN <= new_priority && new_priority <= PRI_MAX);
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int old_priority = thread_get_priority ();
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thread_current ()->priority = new_priority;
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thread_current ()->priority = new_priority;
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if (new_priority < old_priority)
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thread_yield ();
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}
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}
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/* Returns the current thread's priority. */
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/* Returns the current thread's priority. */
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@@ -598,6 +627,17 @@ allocate_tid (void)
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return tid;
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return tid;
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}
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}
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/* Returns true iff the priority of the first list element's thread is greater
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than that of the second list element's thread. */
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bool
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thread_priority_greater (const struct list_elem *a, const struct list_elem *b,
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void *aux UNUSED)
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{
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struct thread *ta = list_entry (a, struct thread, elem);
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struct thread *tb = list_entry (b, struct thread, elem);
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return ta->priority > tb->priority;
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}
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/* Offset of `stack' member within `struct thread'.
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/* Offset of `stack' member within `struct thread'.
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Used by switch.S, which can't figure it out on its own. */
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Used by switch.S, which can't figure it out on its own. */
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uint32_t thread_stack_ofs = offsetof (struct thread, stack);
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uint32_t thread_stack_ofs = offsetof (struct thread, stack);
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@@ -131,6 +131,8 @@ void thread_yield (void);
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typedef void thread_action_func (struct thread *t, void *aux);
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typedef void thread_action_func (struct thread *t, void *aux);
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void thread_foreach (thread_action_func *, void *);
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void thread_foreach (thread_action_func *, void *);
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bool priority_more (const struct list_elem *a_, const struct list_elem *b_,
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void *aux UNUSED);
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int thread_get_priority (void);
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int thread_get_priority (void);
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void thread_set_priority (int);
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void thread_set_priority (int);
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@@ -139,4 +141,7 @@ void thread_set_nice (int);
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int thread_get_recent_cpu (void);
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int thread_get_recent_cpu (void);
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int thread_get_load_avg (void);
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int thread_get_load_avg (void);
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/* Returns true iff the priority of the first list element's thread is greater
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than that of the second list element's thread. */
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list_less_func thread_priority_greater;
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#endif /* threads/thread.h */
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#endif /* threads/thread.h */
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Reference in New Issue
Block a user