Implement BSD calculations

- load_avg, recent_cpu, priority calculations
- reduce frac bits to 14
This commit is contained in:
2024-10-16 22:50:46 +01:00
parent 5967257bb0
commit de8f303fa2
3 changed files with 69 additions and 42 deletions

View File

@@ -8,7 +8,7 @@ typedef struct
} fp32_t;
/* Fixed Point Arithmetic bit count constants */
#define NUM_FRAC_BITS 20
#define NUM_FRAC_BITS 14
#define NUM_INT_BITS (31 - NUM_FRAC_BITS)
#define CONVERSION_CONST (1 << NUM_FRAC_BITS) /* f = 2^q, (2^20) */

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@@ -4,6 +4,7 @@
#include <random.h>
#include <stdio.h>
#include <string.h>
#include "devices/timer.h"
#include "threads/fixed-point.h"
#include "threads/flags.h"
#include "threads/interrupt.h"
@@ -50,6 +51,7 @@ struct kernel_thread_frame
static long long idle_ticks; /* # of timer ticks spent idle. */
static long long kernel_ticks; /* # of timer ticks in kernel threads. */
static long long user_ticks; /* # of timer ticks in user programs. */
static fp32_t load_avg = { 0 }; /* System load average. */
/* Scheduling. */
#define TIME_SLICE 4 /* # of timer ticks to give each thread. */
@@ -65,9 +67,12 @@ static void kernel_thread (thread_func *, void *aux);
static void idle (void *aux UNUSED);
static struct thread *running_thread (void);
static struct thread *next_thread_to_run (void);
static void init_thread (struct thread *, const char *name, int priority, fp32_t recent_cpu);
static void init_thread (struct thread *, const char *name, int nice,
int priority, fp32_t recent_cpu);
static bool is_thread (struct thread *) UNUSED;
static void *alloc_frame (struct thread *, size_t size);
static int calculate_bsd_priority (fp32_t recent_cpu, int nice);
static void thread_update_recent_cpu (struct thread *t, void *aux UNUSED);
static void schedule (void);
void thread_schedule_tail (struct thread *prev);
static tid_t allocate_tid (void);
@@ -97,7 +102,8 @@ thread_init (void)
/* Set up a thread structure for the running thread. */
initial_thread = running_thread ();
fp32_t initial_thread_recent_cpu = { 0 };
init_thread (initial_thread, "main", PRI_DEFAULT, initial_thread_recent_cpu);
init_thread (initial_thread, "main", NICE_DEFAULT, PRI_DEFAULT,
initial_thread_recent_cpu);
initial_thread->status = THREAD_RUNNING;
initial_thread->tid = allocate_tid ();
}
@@ -147,6 +153,25 @@ thread_tick (void)
else
kernel_ticks++;
/* Update system load_avg and all threads recent_cpu every second. */
int64_t ticks = timer_ticks ();
if (ticks % TIMER_FREQ == 0)
{
fp32_t old_coeff = fp_mul (fp_div_int (int_to_fp (59), 60), load_avg);
fp32_t new_coeff = fp_div_int (int_to_fp (threads_ready ()), 60);
load_avg = fp_add (old_coeff, new_coeff);
thread_foreach (thread_update_recent_cpu, NULL);
}
/* Update current thread's recent_cpu. */
if (t != idle_thread)
{
t->recent_cpu = fp_add_int (t->recent_cpu, 1);
if (ticks % 4 == 0) // recent_cpu was updated, update priority.
t->priority = calculate_bsd_priority (t->recent_cpu, t->nice);
}
/* Enforce preemption. */
if (++thread_ticks >= TIME_SLICE)
intr_yield_on_return ();
@@ -194,8 +219,8 @@ thread_create (const char *name, int priority,
return TID_ERROR;
/* Initialize thread. */
fp32_t parent_recent_cpu = thread_current ()->recent_cpu;
init_thread (t, name, priority, parent_recent_cpu);
struct thread *pt = thread_current ();
init_thread (t, name, pt->nice, priority, pt->recent_cpu);
tid = t->tid = allocate_tid ();
/* Prepare thread for first run by initializing its stack.
@@ -367,44 +392,29 @@ thread_get_priority (void)
return thread_current ()->priority;
}
/* Calculates priority for the current thread */
int
calculate_priority (void)
/* Updates recent_cpu for a thread. */
static void
thread_update_recent_cpu (struct thread *t, void *aux UNUSED)
{
/* Not yet implemented */
return 0;
}
void
calculate_recent_cpu (void)
{
struct thread *t = thread_current ();
fp32_t curr_recent_cpu = t->recent_cpu;
fp32_t curr_load_avg = fp_mul_int(thread_get_load_avg (), 2);
fp32_t recent_cpu_coeff = fp_div(curr_load_avg, fp_add_int(curr_load_avg, 1));
fp32_t new_recent_cpu = fp_add_int(fp_mul(recent_cpu_coeff, curr_recent_cpu), thread_get_nice ());
t->recent_cpu = new_recent_cpu;
}
void
thread_increment_recent_cpu (void)
{
struct thread *t = thread_current ();
if (t == idle_thread)
{
return;
}
fp32_t old_recent_cpu = t->recent_cpu;
old_recent_cpu.raw = old_recent_cpu.raw + 1;
t->recent_cpu = old_recent_cpu;
fp32_t dbl_load_avg = fp_mul_int (load_avg, 2);
fp32_t recent_cpu_coeff
= fp_div (dbl_load_avg, fp_add_int (dbl_load_avg, 1));
t->recent_cpu
= fp_add_int (fp_mul (recent_cpu_coeff, curr_recent_cpu), t->nice);
// recent_cpu was updated, update priority.
t->priority = calculate_bsd_priority (t->recent_cpu, t->nice);
}
/* Sets the current thread's nice value to NICE. */
void
thread_set_nice (int nice)
{
thread_current ()->nice = nice;
calculate_priority ();
ASSERT (NICE_MIN <= nice && nice <= NICE_MAX);
struct thread *t = thread_current ();
t->nice = nice;
int priority = calculate_bsd_priority (t->recent_cpu, t->nice);
}
/* Returns the current thread's nice value. */
@@ -418,8 +428,7 @@ thread_get_nice (void)
int
thread_get_load_avg (void)
{
/* Not yet implemented. */
return 0;
return fp_round (fp_mul_int (load_avg, 100));
}
/* Returns 100 times the current thread's recent_cpu value. */
@@ -502,7 +511,8 @@ is_thread (struct thread *t)
/* Does basic initialization of T as a blocked thread named
NAME. */
static void
init_thread (struct thread *t, const char *name, int priority, fp32_t recent_cpu)
init_thread (struct thread *t, const char *name, int nice, int priority,
fp32_t recent_cpu)
{
enum intr_level old_level;
@@ -514,9 +524,11 @@ init_thread (struct thread *t, const char *name, int priority, fp32_t recent_cpu
t->status = THREAD_BLOCKED;
strlcpy (t->name, name, sizeof t->name);
t->stack = (uint8_t *) t + PGSIZE;
t->priority = priority;
t->magic = THREAD_MAGIC;
t->priority
= thread_mlfqs ? calculate_bsd_priority (recent_cpu, nice) : priority;
t->nice = nice;
t->recent_cpu = recent_cpu;
t->magic = THREAD_MAGIC;
old_level = intr_disable ();
list_push_back (&all_list, &t->allelem);
@@ -596,8 +608,19 @@ thread_schedule_tail (struct thread *prev)
}
}
/* Schedules a new process. At entry, interrupts must be off and
the running process's state must have been changed from
/* Calculates BSD priority for a thread */
static int
calculate_bsd_priority (fp32_t recent_cpu, int nice)
{
int priority = PRI_MAX - (fp_round (recent_cpu) / 4) - (nice * 2);
if (priority < PRI_MIN)
return PRI_MIN;
if (priority > PRI_MAX)
return PRI_MAX;
return priority;
}
/* ss's state must have been changed from
running to some other state. This function finds another
thread to run and switches to it.

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@@ -25,6 +25,10 @@ typedef int tid_t;
#define PRI_DEFAULT 31 /* Default priority. */
#define PRI_MAX 63 /* Highest priority. */
#define NICE_MIN -20 /* Lowest niceness. */
#define NICE_DEFAULT 0 /* Default niceness. */
#define NICE_MAX 20 /* Highest niceness. */
/* A kernel thread or user process.
Each thread structure is stored in its own 4 kB page. The