Implement basic syscall_handler using the lookup table, w/ E
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@@ -17,6 +17,8 @@ typedef uintptr_t (*syscall_function) (uintptr_t, uintptr_t, uintptr_t);
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static void halt (void);
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static void exit (int status);
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static void *validate_user_pointer(void *ptr, size_t size);
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/* A struct defining a pair of a syscall_function along with its arity. */
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typedef struct {
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syscall_function function;
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@@ -29,6 +31,9 @@ static const syscall_arguments syscall_lookup[] = {
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[SYS_EXIT] = {(syscall_function) exit, 1},
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};
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static const int lookup_size
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= sizeof (syscall_lookup) / sizeof (syscall_arguments);
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void
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syscall_init (void)
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{
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@@ -36,10 +41,23 @@ syscall_init (void)
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}
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static void
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syscall_handler (struct intr_frame *f UNUSED)
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syscall_handler (struct intr_frame *f)
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{
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printf ("system call!\n");
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thread_exit ();
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validate_user_pointer(f->esp, 1);
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int syscall_number = *(int *) f->esp;
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if (syscall_number < 0 || syscall_number >= lookup_size)
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thread_exit ();
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syscall_arguments syscall = syscall_lookup[syscall_number];
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validate_user_pointer (f->esp, syscall.arity);
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uintptr_t args[3];
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for (int i=0; i < syscall.arity; i++)
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args[i] = *(uintptr_t *) (f->esp + 1 + i);
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f->eax = syscall.function(args[0], args[1], args[2]);
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}
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static void
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