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<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<META NAME="Author" CONTENT="Joshua Neal">
<META NAME="Description" CONTENT="Pure VGA/SVGA hardware programming (registers, identification, and otherlow-level stuff.)">
<META NAME="KeyWords" CONTENT="VGA SVGA hardware video programming">
<TITLE>VGA/SVGA Video Programming--VGA Functional Index</TITLE>
</HEAD>
<BODY>
<CENTER><A HREF="../home.htm">Home</A> <A HREF="#register">Register</A>
<A HREF="#memory">Memory</A> <A HREF="#sequencer">Sequencing</A> <A HREF="#cursor">Cursor</A>
<A HREF="#attribute">Attribute</A> <A HREF="#DAC">DAC</A> <A HREF="#display">Display</A>
<A HREF="#misc">Misc</A> <A HREF="vga.htm#index">Back</A>&nbsp;
<HR WIDTH="100%"><B>Hardware Level VGA and SVGA Video Programming Information
Page</B></CENTER>
<CENTER>VGA Functional Index&nbsp;
<HR WIDTH="100%"></CENTER>
<P><A NAME="register"></A><B>Register Access Functions</B>
<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; These fields control the
acessability/inaccessability of the VGA registers. These registers are
used for compatibiltiy with older programs that may attempt to program
the VGA in a fashion suited only to an EGA, CGA, or monochrome card.
<UL>
<LI>
CRTC Registers Protect Enable -- <A HREF="crtcreg.htm#11">Vertical Retrace
End Register</A></LI>
<LI>
Enable Vertical Retrace Access -- <A HREF="crtcreg.htm#03">End Horizontal
Blanking Register</A></LI>
<LI>
Input/Output Address Select -- <A HREF="extreg.htm#3CCR3C2W">Miscellaneous
Output Register</A></LI>
</UL>
<A NAME="memory"></A><B>Display Memory Access Functions</B>
<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; These fields control the
way the video RAM is mapped into the host CPU's address space and how memory
reads/writes affect the display memory.
<UL>
<LI>
Bit Mask -- <A HREF="graphreg.htm#08">Bit Mask Register</A></LI>
<LI>
Chain 4 Enable -- <A HREF="seqreg.htm#04">Sequencer Memory Mode Register</A></LI>
<LI>
Chain Odd/Even Enable -- <A HREF="graphreg.htm#06">Miscellaneous Graphics
Register</A></LI>
<LI>
Color Compare -- <A HREF="graphreg.htm#02">Color Compare Register</A></LI>
<LI>
Color Don't Care -- <A HREF="graphreg.htm#07">Color Don't Care Register</A></LI>
<LI>
Enable Set/Reset -- <A HREF="graphreg.htm#01">Enable Set/Reset Register</A></LI>
<LI>
Extended Memory -- <A HREF="seqreg.htm#04">Sequencer Memory Mode Register</A></LI>
<LI>
Host Odd/Even Memory Read Addressing Enable -- <A HREF="graphreg.htm#05">Graphics
Mode Register</A></LI>
<LI>
Host Odd/Even Memory Write Addressing Enable -- <A HREF="seqreg.htm#04">Sequencer
Memory Mode Register</A></LI>
<LI>
Logical Operation -- <A HREF="graphreg.htm#03">Data Rotate Register</A></LI>
<LI>
Memory Map Select -- <A HREF="graphreg.htm#06">Miscellaneous Graphics Register</A></LI>
<LI>
Memory Plane Write Enable -- <A HREF="seqreg.htm#02">Map Mask Register</A></LI>
<LI>
Odd/Even Page Select -- <A HREF="extreg.htm#3CCR3C2W">Miscellaneous Output
Register</A></LI>
<LI>
RAM Enable -- <A HREF="extreg.htm#3CCR3C2W">Miscellaneous Output Register</A></LI>
<LI>
Read Map Select -- <A HREF="graphreg.htm#04">Read Map Select Register</A></LI>
<LI>
Read Mode - <A HREF="graphreg.htm#05">Graphics Mode Register</A></LI>
<LI>
Rotate Count -- <A HREF="graphreg.htm#03">Data Rotate Register</A></LI>
<LI>
Set/Reset -- <A HREF="graphreg.htm#00">Set/Reset Register</A></LI>
<LI>
Write Mode -- <A HREF="graphreg.htm#05">Graphics Mode Register</A></LI>
</UL>
<A NAME="sequencer"></A><B>Display Sequencing Functions</B>
<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; These fields affect the
way the video memory is serialized for display.
<UL>
<LI>
256-Color Shift Mode -- <A HREF="graphreg.htm#05">Graphics Mode Register</A></LI>
<LI>
9/8 Dot Mode -- <A HREF="seqreg.htm#01">Clocking Mode Register</A></LI>
<LI>
Address Wrap Select -- <A HREF="crtcreg.htm#17">CRTC Mode Control Register</A></LI>
<LI>
Alphanumeric Mode Disable -- <A HREF="graphreg.htm#06">Miscellaneous Graphics
Register</A></LI>
<LI>
Asynchronous Reset -- <A HREF="seqreg.htm#00">Reset Register</A></LI>
<LI>
Byte Panning -- <A HREF="crtcreg.htm#08">Preset Row Scan Register</A></LI>
<LI>
Character Set A Select -- <A HREF="seqreg.htm#03">Character Map Select
Register</A></LI>
<LI>
Character Set B Select -- <A HREF="seqreg.htm#03">Character Map Select
Register</A></LI>
<LI>
Divide Memory Address Clock by 4 -- <A HREF="crtcreg.htm#14">Underline
Location Register</A></LI>
<LI>
Double-Word Addressing -- <A HREF="crtcreg.htm#14">Underline Location Register</A></LI>
<LI>
Pixel Shift Count -- <A HREF="attrreg.htm#13">Horizontal Pixel Panning
Register</A></LI>
<LI>
Line Compare -- bit 9: <A HREF="crtcreg.htm#09">Maximum Scan Line Register</A>,
bit 8: <A HREF="crtcreg.htm#07">Overflow Register</A>, bits 7-0: <A HREF="crtcreg.htm#18">Line
Compare Register</A></LI>
<LI>
Line Graphics Enable -- <A HREF="attrreg.htm#10">Attribute Mode Control
Register</A></LI>
<LI>
Map Display Address 13 -- <A HREF="crtcreg.htm#17">CRTC Mode Control Register</A></LI>
<LI>
Map Display Address 14 -- <A HREF="crtcreg.htm#17">CRTC Mode Control Register</A></LI>
<LI>
Maximum Scan Line -- <A HREF="crtcreg.htm#09">Maximum Scan Line Register</A></LI>
<LI>
Offset -- <A HREF="crtcreg.htm#13">Offset Register</A></LI>
<LI>
Pixel Panning Mode -- <A HREF="attrreg.htm#10">Attribute Mode Control Register</A></LI>
<LI>
Preset Row Scan -- <A HREF="crtcreg.htm#08">Preset Row Scan Register</A></LI>
<LI>
Scan Doubling -- <A HREF="crtcreg.htm#09">Maximum Scan Line Register</A></LI>
<LI>
Screen Disable -- <A HREF="seqreg.htm#01">Clocking Mode Register</A></LI>
<LI>
Shift Four Enable -- <A HREF="seqreg.htm#01">Clocking Mode Register</A></LI>
<LI>
Shift/Load Rate -- <A HREF="seqreg.htm#01">Clocking Mode Register</A></LI>
<LI>
Shift Register Interleave Mode -- <A HREF="graphreg.htm#05">Graphics Mode
Register</A></LI>
<LI>
Start Address -- bits 15-8: <A HREF="crtcreg.htm#0C">Start Address High
Register</A>, bits 7-0: <A HREF="crtcreg.htm#0D">Start Address Low Register</A></LI>
<LI>
Sycnchronous Reset -- <A HREF="seqreg.htm#00">Reset Register</A></LI>
<LI>
Word/Byte Mode Select -- <A HREF="crtcreg.htm#17">CRTC Mode Control Register</A></LI>
</UL>
<A NAME="cursor"></A><B>Cursor Functions</B>
<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; These fields affect the
operation of the cursor displayed while the VGA hardware is in text mode.
<UL>
<LI>
Cursor Disable -- <A HREF="crtcreg.htm#0A">Cursor Start Reguster</A></LI>
<LI>
Cursor Location -- bits 15-8: <A HREF="crtcreg.htm#0E">Cursor Location
High Register</A>, bits 7-0: <A HREF="crtcreg.htm#0F">Cursor Location Low
Register</A></LI>
<LI>
Cursor Scan Line End -- <A HREF="crtcreg.htm#0B">Cursor End Register</A></LI>
<LI>
Cursor Scan Line Start -- <A HREF="crtcreg.htm#0A">Cursor Start Reguster</A></LI>
<LI>
Cursor Skew -- <A HREF="crtcreg.htm#0B">Cursor End Register</A></LI>
</UL>
<A NAME="attribute"></A><B>Attribute Functions</B>
<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; These fields control the
way the video data is submitted to the RAMDAC, providing color/blinking
capability in text mode and facilitating the mapping of colors in graphics
mode.
<UL>
<LI>
8-bit Color Enable -- <A HREF="attrreg.htm#10">Attribute Mode Control Register</A></LI>
<LI>
Attribute Address -- <A HREF="attrreg.htm#3C0">Attribute Address Register</A></LI>
<LI>
Attribute Controller Graphics Enable -- <A HREF="attrreg.htm#10">Attribute
Mode Control Register</A></LI>
<LI>
Blink Enable -- <A HREF="attrreg.htm#10">Attribute Mode Control Register</A></LI>
<LI>
Color Plane Enable -- <A HREF="attrreg.htm#12">Color Plane Enable Register</A></LI>
<LI>
Color Select 5-4 -- <A HREF="attrreg.htm#14">Color Select Register</A></LI>
<LI>
Color Select 7-6 -- <A HREF="attrreg.htm#14">Color Select Register</A></LI>
<LI>
Internal Palette Index -- <A HREF="attrreg.htm#000F">Palette Registers</A></LI>
<LI>
Monochrome Emulation -- <A HREF="attrreg.htm#10">Attribute Mode Control
Register</A></LI>
<LI>
Overscan Palette Index -- <A HREF="attrreg.htm#11">Overscan Color Register</A></LI>
<LI>
Underline Location -- <A HREF="crtcreg.htm#14">Underline Location Register</A></LI>
<LI>
Palette Address Source -- <A HREF="attrreg.htm#3C0">Attribute Address Register</A></LI>
<LI>
Palette Bits 5-4 Select -- <A HREF="attrreg.htm#10">Attribute Mode Control
Register</A></LI>
</UL>
<A NAME="DAC"></A><B>DAC Functions</B>
<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; These fields allow control
of the VGA's 256-color palette that is part of the RAMDAC.
<UL>
<LI>
DAC Write Address -- <A HREF="colorreg.htm#3C8">DAC Address Write Mode
Register</A></LI>
<LI>
DAC Read Address -- <A HREF="colorreg.htm#3C7W">DAC Address Read Mode Register</A></LI>
<LI>
DAC Data -- <A HREF="colorreg.htm#3C9">DAC Data Register</A></LI>
<LI>
DAC State -- <A HREF="colorreg.htm#3C7R">DAC State Register</A></LI>
</UL>
<A NAME="display"></A><B>Display Generation Functions</B>
<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; These fields control the
formatting and timing of the VGA's video signal output.
<UL>
<LI>
Clock Select -- <A HREF="extreg.htm#3CCR3C2W">Miscellaneous Output Register</A></LI>
<LI>
Display Disabled -- <A HREF="extreg.htm#3xAR">Input Status #1 Register</A></LI>
<LI>
Display Enable Skew -- <A HREF="crtcreg.htm#03">End Horizontal Blanking
Register</A></LI>
<LI>
Divide Scan Line Clock by 2 -- <A HREF="crtcreg.htm#17">CRTC Mode Control
Register</A></LI>
<LI>
Dot Clock Rate -- <A HREF="seqreg.htm#01">Clocking Mode Register</A></LI>
<LI>
End Horizontal Display -- <A HREF="crtcreg.htm#01">End Horizontal Display
Register</A></LI>
<LI>
End Horizontal Blanking -- bit 5: <A HREF="crtcreg.htm#05">End Horizontal
Retrace Register</A>, bits 4-0: <A HREF="crtcreg.htm#03">End Horizontal
Blanking Register</A>,</LI>
<LI>
End Horizontal Retrace -- <A HREF="crtcreg.htm#05">End Horizontal Retrace
Register</A></LI>
<LI>
End Vertical Blanking -- <A HREF="crtcreg.htm#16">End Vertical Blanking
Register</A></LI>
<LI>
Horizontal Retrace Skew -- <A HREF="crtcreg.htm#05">End Horizontal Retrace
Register</A></LI>
<LI>
Horizontal Sync Polarity -- <A HREF="extreg.htm#3CCR3C2W">Miscellaneous
Output Register</A></LI>
<LI>
Horizontal Total -- <A HREF="crtcreg.htm#00">Horizontal Total Register</A></LI>
<LI>
Memory Refresh Bandwidth -- <A HREF="crtcreg.htm#11">Vertical Retrace End
Register</A></LI>
<LI>
Start Horizontal Blanking -- <A HREF="crtcreg.htm#02">Start Horizontal
Blanking Register</A></LI>
<LI>
Start Horizontal Retrace -- <A HREF="crtcreg.htm#04">Start Horizontal Retrace
Register</A></LI>
<LI>
Start Vertical Blanking -- bit 9: <A HREF="crtcreg.htm#09">Maximum Scan
Line Register</A>, bit 8: <A HREF="crtcreg.htm#07">Overflow Register</A>,
bits 7-0: <A HREF="crtcreg.htm#15">Start Vertical Blanking Register</A></LI>
<LI>
Sync Enable -- <A HREF="crtcreg.htm#17">CRTC Mode Control Register</A></LI>
<LI>
Vertical Display End -- bits 9-8: <A HREF="crtcreg.htm#07">Overflow Register</A>,
bits 7-0: <A HREF="crtcreg.htm#12">Vertical Display End Register</A></LI>
<LI>
Vertical Retrace End -- <A HREF="crtcreg.htm#11">Vertical Retrace End Register</A></LI>
<LI>
Vertical Retrace -- <A HREF="extreg.htm#3xAR">Input Status #1 Register</A></LI>
<LI>
Vertical Retrace Start -- bits 9-8: <A HREF="crtcreg.htm#07">Overflow Register</A>,
bits 7-0: <A HREF="crtcreg.htm#10">Vertical Retrace Start Register</A></LI>
<LI>
Vertical Sync Polarity -- <A HREF="extreg.htm#3CCR3C2W">Miscellaneous Output
Register</A></LI>
<LI>
Vertical Total -- bits 9-8: <A HREF="crtcreg.htm#07">Overflow Register</A>,
bits 7-0: <A HREF="crtcreg.htm#06">Vertical Total Register</A></LI>
</UL>
<A NAME="misc"></A><B>Miscellaneous Functions</B>
<BR>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; These fields are used to
detect the state of possible VGA hardware such as configuration switches/jumpers
and feature connector inputs.
<UL>
<LI>
Feature Control Bit 0 -- <A HREF="extreg.htm#3CAR3xAW">Feature Control
Register</A></LI>
<LI>
Feature Control Bit 1 -- <A HREF="extreg.htm#3CAR3xAW">Feature Control
Register</A></LI>
<LI>
Switch Sense -- <A HREF="extreg.htm#3C2R">Input Status #0 Register</A></LI>
</UL>
Notice: All trademarks used or referred to on this page are the property
of their respective owners.
<BR>All pages are Copyright &copy; 1997, 1998, J. D. Neal, except where
noted. Permission for utilization and distribution is subject to the terms
of the <A HREF="license.htm">FreeVGA Project Copyright License</A>.
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