merge process-wait

This commit is contained in:
EDiasAlberto
2024-11-11 15:50:21 +00:00
3 changed files with 115 additions and 6 deletions

View File

@@ -10,6 +10,7 @@
#include "threads/flags.h"
#include "threads/interrupt.h"
#include "threads/intr-stubs.h"
#include "threads/malloc.h"
#include "threads/palloc.h"
#include "threads/switch.h"
#include "threads/synch.h"
@@ -70,6 +71,7 @@ static void kernel_thread (thread_func *, void *aux);
static void idle (void *aux UNUSED);
static struct thread *running_thread (void);
static struct thread *next_thread_to_run (void);
static void init_process_result (struct thread *t);
static void init_thread (struct thread *, const char *name, int nice,
int priority, fp32_t recent_cpu);
static bool is_thread (struct thread *) UNUSED;
@@ -112,6 +114,7 @@ thread_init (void)
initial_thread_recent_cpu);
initial_thread->status = THREAD_RUNNING;
initial_thread->tid = allocate_tid ();
initial_thread->result = NULL; /* Main thread cannot be waited for. */
}
/* Starts preemptive thread scheduling by enabling interrupts.
@@ -238,6 +241,7 @@ thread_create (const char *name, int priority,
struct thread *parent_thread = thread_current ();
init_thread (t, name, parent_thread->nice, priority, parent_thread->recent_cpu);
tid = t->tid = allocate_tid ();
init_process_result (t);
#ifdef USERPROG
hash_init (&t->open_files, fd_hash, fd_less, NULL);
@@ -265,6 +269,10 @@ thread_create (const char *name, int priority,
intr_set_level (old_level);
/* No need to synchronise child_results since it is only ever accessed by one
thread. By the nature of increasing TIDs, this list is ordered. */
list_push_back (&parent_thread->child_results, &t->result->elem);
/* Add to run queue. */
thread_unblock (t);
@@ -638,6 +646,18 @@ is_thread (struct thread *t)
return t != NULL && t->magic == THREAD_MAGIC;
}
/* Allocate and initialise a process result for given thread. */
static void
init_process_result (struct thread *t)
{
struct process_result *result = malloc (sizeof (struct process_result));
result->tid = t->tid;
result->exit_status = t->exit_status;
lock_init (&result->lock);
sema_init (&result->sema, 0);
t->result = result;
}
/* Does basic initialization of T as a blocked thread named
NAME. */
static void
@@ -666,6 +686,7 @@ init_thread (struct thread *t, const char *name, int nice, int priority,
t->priority = t->base_priority;
t->exit_status = -1;
list_init (&t->child_results);
old_level = intr_disable ();
list_push_back (&all_list, &t->allelem);

View File

@@ -5,6 +5,8 @@
#include <hash.h>
#include <list.h>
#include <stdint.h>
#include <stdbool.h>
#include "threads/synch.h"
#include "threads/fixed-point.h"
/* States in a thread's life cycle. */
@@ -30,6 +32,18 @@ typedef int tid_t;
#define NICE_DEFAULT 0 /* Default niceness. */
#define NICE_MAX 20 /* Highest niceness. */
/* A process result, synchronised between parent and child. */
struct process_result
{
tid_t tid; /* The tid of the child process. */
int exit_status; /* The exit status of the child process. Initially set
to -1, then to exit_status when child dies. */
struct lock lock; /* Lock the exit_status and sema. */
struct semaphore sema; /* Semaphore to signal the parent that the exit_status
has been set. */
struct list_elem elem; /* List element for the parent's children list. */
};
/* A kernel thread or user process.
Each thread structure is stored in its own 4 kB page. The
@@ -109,6 +123,11 @@ struct thread
int nice; /* Nice value for this thread */
fp32_t recent_cpu; /* Amount of time this process received */
/* Process wait properties. */
struct process_result *result; /* Result of the process. */
struct list child_results; /* List of children's of this thread
process results. */
/* Shared between thread.c and synch.c. */
struct list_elem elem; /* List element. */

View File

@@ -1,6 +1,7 @@
#include "userprog/process.h"
#include <debug.h>
#include <inttypes.h>
#include <list.h>
#include <round.h>
#include <stdio.h>
#include <stdlib.h>
@@ -202,12 +203,39 @@ start_process (void *file_name_)
int
process_wait (tid_t child_tid UNUSED)
{
/* As a temporary wait, waiting will just put the thread to sleep for one
second (TIMER_FREQ = 100 ticks ~ 1 second). */
/* TODO: Implement process_wait () correctly. Remove the next line. */
timer_sleep (TIMER_FREQ);
return 0; /* TODO: Change this too */
struct process_result *child_result = NULL;
struct list_elem *e;
struct thread *cur = thread_current ();
for (e = list_begin (&cur->child_results);
e != list_end (&cur->child_results); e = list_next (e))
{
struct process_result *result
= list_entry (e, struct process_result, elem);
if (result->tid == child_tid)
{
child_result = result;
break;
}
/* List is ordered, allowing us to break early. */
else if (result->tid > child_tid)
break;
}
if (child_result == NULL)
return -1;
/* Wait for child to die. */
sema_down (&child_result->sema);
/* We need lock release in process_exit, so we need to acquire (and possibly
wait) for it here to ensure we don't free the lock memory before it is
released in process_exit. */
lock_acquire (&child_result->lock);
/* To prevent waiting for child twice, remove it from the list.
No need to use lock since this is the only thread with access to
the struct process_result now. */
list_remove (&child_result->elem);
int exit_status = child_result->exit_status;
lock_release (&child_result->lock);
free (child_result);
return exit_status;
}
/* Free the current process's resources. */
@@ -219,6 +247,47 @@ process_exit (void)
printf ("%s: exit(%d)\n", cur->name, cur->exit_status);
/* Update process result. */
if (cur->result != NULL)
{
lock_acquire (&cur->result->lock);
cur->result->exit_status = cur->exit_status;
/* Parent has died, child has to free the struct process_result * */
if (sema_try_down (&cur->result->sema))
{
lock_release (&cur->result->lock);
free (cur->result);
}
/* Parent is still alive and will be the one to free the
struct process_result *, and may be waiting so call sema_up */
else
{
lock_release (&cur->result->lock);
sema_up (&cur->result->sema);
}
}
struct list_elem *e;
for (e = list_begin (&cur->child_results);
e != list_end (&cur->child_results); e = list_next (e))
{
struct process_result *result
= list_entry (e, struct process_result, elem);
lock_acquire (&result->lock);
/* Child has died (and was not waited for). Free the result. */
if (sema_try_down (&result->sema))
{
lock_release (&result->lock);
free (result);
}
/* Child is still alive, signal via sema that parent has died. */
else
{
lock_release (&result->lock);
sema_up (&result->sema);
}
}
/* Destroy the current process's page directory and switch back
to the kernel-only page directory. */
pd = cur->pagedir;