Implement hash table for child process results
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@@ -1,5 +1,6 @@
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#include "userprog/process.h"
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#include <debug.h>
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#include <hash.h>
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#include <inttypes.h>
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#include <list.h>
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#include <round.h>
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@@ -55,6 +56,7 @@ struct process_start_data
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};
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static thread_func start_process NO_RETURN;
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static void destruct_process_result (struct hash_elem *e, void *aux);
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static bool load (const char *cmdline, void (**eip) (void), void **esp);
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/* Starts a new thread running a user program executed via
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@@ -315,32 +317,15 @@ push_to_stack (void **esp, void *data, size_t data_size)
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int
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process_wait (tid_t child_tid)
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{
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struct process_result *child_result = NULL;
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struct list_elem *e;
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struct thread *cur = thread_current ();
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for (e = list_begin (&cur->child_results);
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e != list_end (&cur->child_results); e = list_next (e))
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{
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struct process_result *result
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= list_entry (e, struct process_result, elem);
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if (result->tid == child_tid)
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{
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/* Found the child process. */
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child_result = result;
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break;
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}
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/* List is ordered, allowing us to break early if the child_tid is
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greater than the current result's tid. */
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else if (result->tid > child_tid)
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break;
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}
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/* If the child process was not found, return -1. */
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if (child_result == NULL)
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struct thread *t = thread_current ();
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struct process_result fake_result;
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fake_result.tid = child_tid;
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struct hash_elem *e = hash_find (&t->child_results, &fake_result.elem);
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if (e == NULL)
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return -1;
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struct process_result *child_result
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= hash_entry (e, struct process_result, elem);
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/* Wait for child to die. */
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sema_down (&child_result->sema);
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@@ -348,18 +333,17 @@ process_wait (tid_t child_tid)
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wait) for it here to ensure we don't free the lock memory before it is
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released in process_exit. */
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lock_acquire (&child_result->lock);
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/* To prevent waiting for child twice, remove it from the list.
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/* To prevent waiting for child twice, remove it from the table.
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No need to use lock since this is the only thread with access to
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the struct process_result now. */
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list_remove (&child_result->elem);
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hash_delete (&t->child_results, &child_result->elem);
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/* Get the exit status of the child */
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int exit_status = child_result->exit_status;
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/* Release the lock */
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lock_release (&child_result->lock);
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/* Result no-longer used by parent, nor child. Deallocate it. */
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free (child_result);
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return exit_status;
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}
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@@ -385,49 +369,12 @@ process_exit (void)
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lock_release (&filesys_lock);
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}
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/* Update process result. */
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/* Update own process result. */
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if (cur->result != NULL)
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{
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lock_acquire (&cur->result->lock);
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cur->result->exit_status = cur->exit_status;
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/* Parent has died, child has to free the struct process_result * */
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if (sema_try_down (&cur->result->sema))
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{
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lock_release (&cur->result->lock);
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free (cur->result);
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}
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/* Parent is still alive and will be the one to free the
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struct process_result *, and may be waiting so call sema_up */
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else
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{
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sema_up (&cur->result->sema);
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lock_release (&cur->result->lock);
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}
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}
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destruct_process_result (&cur->result->elem, cur);
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/* Free child process results or signal parent's death. */
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struct list_elem *e;
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for (e = list_begin (&cur->child_results);
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e != list_end (&cur->child_results);)
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{
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struct process_result *result
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= list_entry (e, struct process_result, elem);
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struct list_elem *next = list_next (e);
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lock_acquire (&result->lock);
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/* Child has died (and was not waited for). Free the result. */
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if (sema_try_down (&result->sema))
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{
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lock_release (&result->lock);
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free (result);
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}
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/* Child is still alive, signal via sema that parent has died. */
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else
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{
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sema_up (&result->sema);
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lock_release (&result->lock);
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}
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e = next;
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}
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hash_destroy (&cur->child_results, destruct_process_result);
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/* Destroy the current process's page directory and switch back
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to the kernel-only page directory. */
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@@ -447,6 +394,34 @@ process_exit (void)
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}
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}
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/* Destruct a process_result, with multi-thread awareness. Takes the
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process_result->elem and current thread.
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If the other thread is running, simply signals death. Otherwise
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frees the result.
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Also set's process_result->exit_status if the process result is FOR
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the current thread. */
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static void
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destruct_process_result (struct hash_elem *e, void *cur_)
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{
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struct thread *cur = cur_;
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struct process_result *result = hash_entry (e, struct process_result, elem);
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lock_acquire (&result->lock);
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/* Other thread has died (and was not waited for). Free the result. */
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if (sema_try_down (&result->sema))
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{
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lock_release (&result->lock);
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free (result);
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}
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/* Other thread is still alive, signal via sema that parent has died. */
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else
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{
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if (cur->tid == result->tid)
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result->exit_status = cur->exit_status;
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sema_up (&result->sema);
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lock_release (&result->lock);
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}
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}
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/* Sets up the CPU for running user code in the current
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thread.
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This function is called on every context switch. */
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